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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,865online PAX95,534playing OCC3,881with players WIPED 3H381
MODModded traffic
Callsign

JVO11289=

Jovo's basement

Online 81.170.132.132:28015 checked 11m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#11,289top 51%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75117:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.3 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 8

The first 48 hours of its last wipes

Thu 1 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW27d ago 4 – running 1
Mon 14 Sep, 11:49 UTC45d ago 3 halved by day 8 17.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 120/100
  3. 03MOD
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  4. 04MOD
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    Players 80/700
  5. 05MOD
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  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 84 on average RustSpain.com | EU Main
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Jovo's basement?

These Rust Tracker lists carry Jovo's basement: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Jovo's basement carry, and what do they mean?

The game's server browser reads these tags from Jovo's basement: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Jovo's basement when wipe day lands?

Recent wipes averaged a peak of 4 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 8.

Which wipe times are confirmed for Jovo's basement?

Too few wipes on record for Jovo's basement to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 27 days 21 hours.

Location and Status

How reliable is Jovo's basement, and is it online now?

Right now Jovo's basement is online. The uptime it reports puts the last restart about 6 days 19 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 14 September 2026.

Which Rust version is confirmed on Jovo's basement?

Rust network protocol 2635 and build 168909 on Windows is what Jovo's basement runs. To join, your game must be on the same protocol; Steam handles the update.

Is Jovo's basement holding performance?

Average server fps over the last 48 hours: 87, with a low of 57. Buildings, deployables and the rest of the world took it to a maximum of 122,167 entities. Peak memory use: 5,559 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Jovo's basement in?

No region is published by Jovo's basement. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 81.170.132.132:28015.

Player Count

Is Jovo's basement busy?

Jovo's basement is at 0 players, capacity 50. Over seven days: average 0, peak 1 players. Busiest window in 48 hours: 08:00 UTC, 1 players on average.

What rank does Jovo's basement carry among Rust servers?

Top 51% of all ranked servers, and #11,289 on seven-day player hours: Jovo's basement.

Settings

Which settings and rules are confirmed on Jovo's basement?

The name of Jovo's basement carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for Jovo's basement?

Generated by the game from seed 721841139, the procedural map on Jovo's basement measures 4,300. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto Jovo's basement?

Open the console in Rust with F1 after starting the game, then type client.connect 81.170.132.132:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players 50 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.