JTD7676
JayTDZ Test Server
Offline 81.104.202.229:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 18:20 UTC9d ago | 1 | – | running | 1 |
| Sat 17 Oct, 14:00 UTC11d ago | 1 | held half | 2.2 days | 1 |
| Sat 26 Sep, 12:46 UTC32d ago | 1 | held half | 21.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 146/500
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02MODPlayers 122/100
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03MODPlayers 186/225
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04MODPlayers 76/700
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05MODPlayers 11/200
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06MODPlayers 20/1000
Quick answers
From the figures on this page.
Tags
Where does JayTDZ Test Server appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include JayTDZ Test Server. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on JayTDZ Test Server?
The game's server browser reads these tags from JayTDZ Test Server: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What happens on JayTDZ Test Server on wipe day?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
On what schedule does JayTDZ Test Server wipe?
Wipe times at JayTDZ Test Server are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 9 days 16 hours.
Location and Status
What is the uptime on JayTDZ Test Server, and is it online?
Offline now, JayTDZ Test Server was last seen 4 days 14 hours ago. Uptime stood at 7% for the last 7 full days, 11 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is JayTDZ Test Server on?
Rust network protocol 2635 and build 168909 is the build on JayTDZ Test Server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Where does JayTDZ Test Server sit?
Nothing on region from JayTDZ Test Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 81.104.202.229:28015.
Population
Is JayTDZ Test Server busy?
Offline: JayTDZ Test Server, last seen 4 days 14 hours ago. Over seven days: average 1, peak 1 players.
How does JayTDZ Test Server compare in the rankings?
On player hours over seven days, JayTDZ Test Server ranks #7,676, inside the top 35% of all ranked servers.
Settings
Which settings and rules are confirmed on JayTDZ Test Server?
The name of JayTDZ Test Server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for JayTDZ Test Server?
A procedural map runs on JayTDZ Test Server, generated by the game.
How to Join
Which steps join JayTDZ Test Server?
Open the console in Rust with F1 after starting the game, then type client.connect 81.104.202.229:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.