TWF15213
Twofish Carbon Test Server
Offline 81.100.154.125:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:49 UTC FW27d ago | 1 | – | running | 0 |
| Thu 10 Sep, 13:08 UTC48d ago | – | – | 21.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 164/500
-
02MODPlayers 131/100
-
03MODPlayers 72/700
-
04MODPlayers 17/200
-
05MODPlayers 27/1000
-
06MODPlayers 251/700
Quick answers
From the figures on this page.
Tags
Where does Twofish Carbon Test Server appear in Rust Tracker lists and filters?
On Rust Tracker, Twofish Carbon Test Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Twofish Carbon Test Server?
The game's server browser reads these tags from Twofish Carbon Test Server: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): Build: 167231; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on Twofish Carbon Test Server when wipe day lands?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 14 hours after it.
Which wipe times are confirmed for Twofish Carbon Test Server?
The record holds too few of Twofish Carbon Test Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 27 days 13 hours.
Server Details
Is Twofish Carbon Test Server up, and how does its uptime hold?
Offline: Twofish Carbon Test Server confirmed offline, last seen 15 days 9 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on Twofish Carbon Test Server?
Confirmed for Twofish Carbon Test Server: Rust network protocol 2634 and build 167231, Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is Twofish Carbon Test Server in?
Nothing on region from Twofish Carbon Test Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 81.100.154.125:28015.
Player Count
What is the player count on Twofish Carbon Test Server?
Last seen 15 days 9 hours ago; Twofish Carbon Test Server is offline at present.
How does Twofish Carbon Test Server compare in the rankings?
On player hours over seven days, Twofish Carbon Test Server ranks #15,213, inside the top 70% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Twofish Carbon Test Server?
No gather rate appears in Twofish Carbon Test Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
Which map is confirmed for Twofish Carbon Test Server?
A procedural map runs on Twofish Carbon Test Server, generated by the game.
How to Join
How do you get onto Twofish Carbon Test Server?
To connect: start Rust, press F1, enter client.connect 81.100.154.125:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.