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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,892online PAX102,807playing OCC3,961with players WIPED 3H356
MODModded traffic
Callsign

RST6800

RustLocalControl

Offline 80.55.38.89:28025 checked 1d ago

moddedoxide
Clearance · join
Players now 1/ 1 100% full
7-day average1peak 1
Rank#6,800top 30%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 08:06 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does RustLocalControl appear in Rust Tracker lists and filters?

On Rust Tracker, RustLocalControl sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RustLocalControl?

Listed for the server browser to read, RustLocalControl publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on RustLocalControl when wipe day lands?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for RustLocalControl?

The record holds too few of RustLocalControl's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 23 days 10 hours since this world was made.

Server Details

Is RustLocalControl up, and how does its uptime hold?

Offline now, RustLocalControl was last seen 46 hours ago. Uptime stood at 13% for the last 7 full days, 22 of 168 hours online. Rust Tracker logged it first on 6 October 2026.

What Rust version is RustLocalControl on?

Rust network protocol 2635 and build 168909 on Linux is what RustLocalControl runs. To join, your game must be on the same protocol; Steam handles the update.

What location is RustLocalControl hosted in?

Nothing on region from RustLocalControl; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 80.55.38.89:28025.

Population

Is RustLocalControl busy?

Offline: RustLocalControl, last seen 46 hours ago. Peak of 1 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 19:00 UTC, averaging 1 players.

What rank does RustLocalControl carry among Rust servers?

Top 30% of all ranked servers, and #6,800 on seven-day player hours: RustLocalControl.

Settings

Which settings and rules are confirmed on RustLocalControl?

The name of RustLocalControl carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Off: VAC, Valve's anti-cheat.

Which map is loaded on RustLocalControl?

A procedural map runs on RustLocalControl, generated by the game.

How to Join

What is the way to join RustLocalControl?

To connect: start Rust, press F1, enter client.connect 80.55.38.89:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.