Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,880online PAX96,217playing OCC4,117with players WIPED 3H156
MODModded traffic
Callsign

SHT10456

The Shit hole

Offline 80.5.70.179:28015 checked 3d ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#10,456top 47%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 14:29 UTC6d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 162 on average ShockRust | Blue | NoLimit
    Players 227/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 127 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 125/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 111 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 189/225
  4. 04MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 34/200
  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 85 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 198/700
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 65/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show The Shit hole?

These Rust Tracker lists carry The Shit hole: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on The Shit hole?

These tags are published by The Shit hole for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on The Shit hole on wipe day?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does The Shit hole wipe?

Too few wipes on record for The Shit hole to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 6 days 3 hours.

Location and Status

What is the uptime on The Shit hole, and is it online?

Offline now, The Shit hole was last seen 3 days 1 hours ago. 40% uptime over the last 5 full days, with 48 of 120 hours up. The first sighting by Rust Tracker was 21 October 2026.

Which Rust build is The Shit hole running?

Confirmed for The Shit hole: Rust network protocol 2635 and build 167781, Windows. Steam updates it for you; your game must share the protocol to join.

Which location is The Shit hole in?

Nothing on region from The Shit hole; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 80.5.70.179:28015.

Population

Is The Shit hole busy?

Offline now for The Shit hole, last seen 3 days 1 hours ago. Seven-day average 0 players; peak 1.

Where does The Shit hole sit in the server rankings?

On player hours over seven days, The Shit hole ranks #10,456, inside the top 47% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on The Shit hole?

No gather rate appears in The Shit hole's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on The Shit hole?

The map on The Shit hole is procedural, size 4,500, seed 589062296, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto The Shit hole?

Open the console in Rust with F1 after starting the game, then type client.connect 80.5.70.179:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Slots: 100.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.