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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,713online PAX43,388playing OCC3,068with players WIPED 3H103
MODModded traffic
Callsign

OXD15349

Oxide Test Server

Offline 80.47.14.21:28027 checked 1d ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123402:0003:0004:0005:00

Hourly average and peak, UTC.

Server performance

010020030040002:0003:0004:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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    Players 34/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 92 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 31/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Oxide Test Server?

These Rust Tracker lists carry Oxide Test Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Oxide Test Server?

The game's server browser reads these tags from Oxide Test Server: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does Oxide Test Server wipe?

The record holds too few of Oxide Test Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 5 days 9 hours since this world was made.

Location and Status

What is the uptime on Oxide Test Server, and is it online?

Offline now, Oxide Test Server was last seen 43 hours ago. The uptime it reports puts the last restart about 3 days 12 hours ago. Uptime stood at 65% for the last 5 full days, 78 of 120 hours online. First contact for Rust Tracker: 23 October 2026.

What Rust version is Oxide Test Server on?

Rust network protocol 2635 and build 168909 is the build on Oxide Test Server; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Is Oxide Test Server holding performance?

For the last 48 hours it averaged 233 server fps; the floor was 226. Maximum entities carried: 50,310, from buildings and deployables to everything else. Peak memory use: 2,417 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Oxide Test Server in?

Nothing on region from Oxide Test Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 80.47.14.21:28027.

Population

What is the player count on Oxide Test Server?

Last seen 43 hours ago; Oxide Test Server is offline at present. Across the past seven days, 0 players on average.

What rank does Oxide Test Server carry among Rust servers?

On player hours over seven days, Oxide Test Server ranks #15,349, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Oxide Test Server?

The name of Oxide Test Server carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Oxide Test Server?

A procedural map of size 3,000 runs on Oxide Test Server, generated by the game from seed 999629. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join Oxide Test Server?

To connect: start Rust, press F1, enter client.connect 80.47.14.21:28027 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players 100 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.