OXD15349
Oxide Test Server
Offline 80.47.14.21:28027 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 34/500
-
02MODPlayers 123/100
-
03MODPlayers 34/225
-
04MODPlayers 31/700
-
05MODPlayers 6/200
-
06MODPlayers 4/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Oxide Test Server?
These Rust Tracker lists carry Oxide Test Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Oxide Test Server?
The game's server browser reads these tags from Oxide Test Server: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does Oxide Test Server wipe?
The record holds too few of Oxide Test Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 5 days 9 hours since this world was made.
Location and Status
What is the uptime on Oxide Test Server, and is it online?
Offline now, Oxide Test Server was last seen 43 hours ago. The uptime it reports puts the last restart about 3 days 12 hours ago. Uptime stood at 65% for the last 5 full days, 78 of 120 hours online. First contact for Rust Tracker: 23 October 2026.
What Rust version is Oxide Test Server on?
Rust network protocol 2635 and build 168909 is the build on Oxide Test Server; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Is Oxide Test Server holding performance?
For the last 48 hours it averaged 233 server fps; the floor was 226. Maximum entities carried: 50,310, from buildings and deployables to everything else. Peak memory use: 2,417 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is Oxide Test Server in?
Nothing on region from Oxide Test Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 80.47.14.21:28027.
Population
What is the player count on Oxide Test Server?
Last seen 43 hours ago; Oxide Test Server is offline at present. Across the past seven days, 0 players on average.
What rank does Oxide Test Server carry among Rust servers?
On player hours over seven days, Oxide Test Server ranks #15,349, inside the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Oxide Test Server?
The name of Oxide Test Server carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for Oxide Test Server?
A procedural map of size 3,000 runs on Oxide Test Server, generated by the game from seed 999629. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
Which steps join Oxide Test Server?
To connect: start Rust, press F1, enter client.connect 80.47.14.21:28027 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.