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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,672online PAX47,205playing OCC2,988with players WIPED 3H97
MODModded traffic
Callsign

DZL14629=

DezLife Test

Online 80.242.59.83:35070 checked 8m ago

moddedcarbon
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#14,629top 66%
Last wipe6h agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
00.250.50.75120:0021:0022:0023:0000:0001:00Wiped Thu 29 Oct, 20:08 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608020:0021:0022:0023:0000:0001:00Wiped Thu 29 Oct, 20:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct20 Oct22 Oct25 Oct27 Oct30 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 20:08 UTC6h ago – – running 0
Mon 19 Oct, 10:35 UTC10d ago 0 – 10.4 days 0
Sat 17 Oct, 20:05 UTC12d ago 0 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 17/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 123/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 122 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 33/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 97 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 6/700
  5. 05MOD
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  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 86 on average RustSpain.com | EU Main
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does DezLife Test appear in Rust Tracker lists and filters?

On Rust Tracker, DezLife Test sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on DezLife Test?

These tags are published by DezLife Test for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts150 (Group limit): Teams are capped at 150; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on DezLife Test on wipe day?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for DezLife Test?

Irregular wipe times at DezLife Test: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 6 hours.

Server Details

How reliable is DezLife Test, and is it online now?

DezLife Test is up and online at this moment. By its own uptime figure, the last restart was roughly 4 hours ago. 10 of 168 hours up over the last 7 full days: 6% uptime. Rust Tracker logged it first on 17 October 2026.

Which Rust version is confirmed on DezLife Test?

Rust network protocol 2635 and build 168909 is the build on DezLife Test; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Is DezLife Test holding performance?

Average server fps over the last 48 hours: 59, with a low of 58. Buildings, deployables and the rest of the world took it to a maximum of 119,898 entities. Memory peaked at 2,701 MB. A climbing entity count and low fps are what register as lag for players.

Where does DezLife Test sit?

No region is published by DezLife Test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 80.242.59.83:35070.

Population

What is the player count on DezLife Test?

Tracking DezLife Test: 0 of 100 slots filled. Seven-day average 0 players; peak 1. At 20:00 UTC it drew its highest average of the last 48 hours: 0 players.

Where does DezLife Test sit in the server rankings?

On player hours over seven days, DezLife Test ranks #14,629, inside the top 66% of all ranked servers.

Settings

Which settings and rules are confirmed on DezLife Test?

No gather rate appears in DezLife Test's name. 150 players is the group cap. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for DezLife Test?

Generated by the game from seed 1337, the procedural map on DezLife Test measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

How to Join

How do you get onto DezLife Test?

Open the console in Rust with F1 after starting the game, then type client.connect 80.242.59.83:35070. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts150,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts150
Group limit Teams are capped at 150.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.