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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,855online PAX81,723playing OCC3,800with players WIPED 3H365
MODModded traffic
Callsign

SRN16363

sran' inc. | STAGING (aux01)

Offline 80.242.59.137:35510 checked 34d ago

moddedcarbon
Clearance · join
Players now 0/ 1000 0% full
7-day average0peak –
Rank#16,363top 71%
Last wipe34d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepThu 24 SepThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 05:24 UTC34d ago 0 – running 0
Thu 24 Sep, 18:03 UTC34d ago 0 – 0.5 days 0
Thu 24 Sep, 11:32 UTC35d ago 0 – 0.3 days 0
Thu 24 Sep, 04:29 UTC35d ago 0 – 0.3 days 0
Wed 23 Sep, 22:15 UTC35d ago 0 – 0.3 days 0
Wed 23 Sep, 15:28 UTC35d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show sran' inc. | STAGING (aux01)?

These Rust Tracker lists carry sran' inc. | STAGING (aux01): Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on sran' inc. | STAGING (aux01)?

Listed for the server browser to read, sran' inc. | STAGING (aux01) publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp1000 (Max players): Capacity: 1,000 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165585 (Build): The game build is 165585; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on sran' inc. | STAGING (aux01) when wipe day lands?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does sran' inc. | STAGING (aux01) wipe?

Irregular wipe times at sran' inc. | STAGING (aux01): there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 34 days 9 hours.

Location and Status

How reliable is sran' inc. | STAGING (aux01), and is it online now?

Tracking shows sran' inc. | STAGING (aux01) offline as of now, last seen 34 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 16 September 2026.

Which Rust version is confirmed on sran' inc. | STAGING (aux01)?

Rust network protocol 2633 and build 165585 on Windows is what sran' inc. | STAGING (aux01) runs. Steam updates it for you; your game must share the protocol to join.

Which location is sran' inc. | STAGING (aux01) in?

Nothing on region from sran' inc. | STAGING (aux01); none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 80.242.59.137:35510.

Population

Is sran' inc. | STAGING (aux01) busy?

Offline: sran' inc. | STAGING (aux01), last seen 34 days ago.

What rank does sran' inc. | STAGING (aux01) carry among Rust servers?

Seven-day player hours put sran' inc. | STAGING (aux01) at #16,363, within the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on sran' inc. | STAGING (aux01)?

Nothing in sran' inc. | STAGING (aux01)'s name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

Which map is loaded on sran' inc. | STAGING (aux01)?

A procedural map of size 4,500 runs on sran' inc. | STAGING (aux01), generated by the game from seed 789552. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: SRAN MAP.

Connect

Which steps join sran' inc. | STAGING (aux01)?

To connect: start Rust, press F1, enter client.connect 80.242.59.137:35510 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/sran.

Transponder codes

Server tags

What each one means.

Published as mp1000,ptrak,$r?,v2633,gmrust,cs165585,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp1000
Max players Capacity: 1,000 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165585
Build The game build is 165585.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.