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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,699online PAX38,680playing OCC2,939with players WIPED 3H94
MODModded traffic
Callsign

PPO1097=

Pop_Rust_PVE

Online 80.242.59.122:35000 checked 10m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 5/ 200 2% full
7-day average8peak 25
Rank#1,097top 5%
Last wipe27d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152003:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

02040608003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h.

The force wipe · high confidence

wipe-day peak36players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 36, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW27d ago 36 – running 13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RLC015groups of 30+ · monthly · 53 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 56/300
  2. 02MOD
    Callsign RST013NA · groups of 8+ · monthly · 50 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
    Players 60/200
  3. 03MOD
    Callsign RST014NA · groups of 8+ · monthly · 39 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 44/200
  4. 04MOD
    Callsign PVE015EA · groups of 8+ · monthly · 35 on average [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖
    Players 28/100
  5. 05MOD
    Callsign CLS210EU · groups of 8+ · monthly · 35 on average 1[PvE]Тульский|Русский|Classic+Ивенты
    Players 7/200
  6. 06MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 34 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 50/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Pop_Rust_PVE?

PvE servers, tracked live, Modded servers, tracked live and Rust tutorial servers — the Rust Tracker lists that include Pop_Rust_PVE. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that Pop_Rust_PVE is listed under?

These tags are published by Pop_Rust_PVE for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp200 (Max players): Slots: 200; ts21 (Group limit): No team may exceed 21; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Pop_Rust_PVE on wipe day?

At their busiest, recent wipes averaged 36 players. 45 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Pop_Rust_PVE?

Once a month is the wipe rate at Pop_Rust_PVE, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 27 days 6 hours. A monthly wipe schedule is published in its tags.

Location and Status

What is the uptime on Pop_Rust_PVE, and is it online?

Pop_Rust_PVE is up and online at this moment. About 14 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is Pop_Rust_PVE running?

Rust network protocol 2635 and build 168909 is the build on Pop_Rust_PVE; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What is performance like on Pop_Rust_PVE?

Average server fps over the last 48 hours: 31, with a low of 15. Maximum entities carried: 380,868, from buildings and deployables to everything else. It drew as much as 8,609 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Pop_Rust_PVE sit?

Nothing on region from Pop_Rust_PVE; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 80.242.59.122:35000.

Player Count

Is Pop_Rust_PVE busy?

Pop_Rust_PVE is at 5 players, capacity 200. Peak of 25 in the last seven days, average 8 players. Busiest window in 48 hours: 16:00 UTC, 16 players on average.

What rank does Pop_Rust_PVE carry among Rust servers?

Seven-day player hours put Pop_Rust_PVE at #1,097, within the top 5% of all ranked servers.

Settings

Which settings and rules are confirmed on Pop_Rust_PVE?

The name of Pop_Rust_PVE carries no gather rate. The group limit is 21 players. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on Pop_Rust_PVE?

A procedural map of size 5,000 runs on Pop_Rust_PVE, generated by the game from seed 1356798757. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join Pop_Rust_PVE?

To connect: start Rust, press F1, enter client.connect 80.242.59.122:35000 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://pop-pve.gamestores.app/.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,^t,^p,gmrust,cs168909,ts21,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp200
Max players Slots: 200.
ts21
Group limit No team may exceed 21.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.
^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.