TST13012
TEST
Offline 80.237.93.157:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:24 UTC11d ago | 2 | – | running | 1 |
| Sat 10 Oct, 17:49 UTC17d ago | 4 | held half | 5.8 days | 2 |
| Thu 8 Oct, 10:15 UTC19d ago | 3 | held half | 2.3 days | 0 |
| Wed 7 Oct, 16:54 UTC20d ago | 2 | – | 0.7 days | 0 |
| Sun 27 Sep, 21:55 UTC29d ago | 2 | halved by day 4 | 9.8 days | 0 |
| Sat 26 Sep, 16:38 UTC31d ago | 6 | – | 1.2 days | 3 |
| Fri 25 Sep, 12:22 UTC32d ago | 6 | – | 1.2 days | 0 |
| Wed 23 Sep, 18:18 UTC33d ago | 2 | – | 1.8 days | 0 |
| Sat 19 Sep, 06:52 UTC38d ago | 5 | halved by day 2 | 4.5 days | 1 |
| Fri 18 Sep, 16:51 UTC39d ago | 5 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 233/500
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02MODPlayers 132/100
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03MODPlayers 186/225
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04MODPlayers 32/200
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05MODPlayers 198/700
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06MODPlayers 61/1000
Quick answers
From the figures on this page.
Tags
Where does TEST appear in Rust Tracker lists and filters?
These Rust Tracker lists carry TEST: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does TEST carry, and what do they mean?
Listed for the server browser to read, TEST publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on TEST on wipe day?
The average peak across recent wipes: 3 players. 22 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 67% of its recent wipes. The fall below half came by day 4 where it did not hold.
On what schedule does TEST wipe?
No next wipe to predict for TEST, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 11 days 4 hours.
Server Details
How reliable is TEST, and is it online now?
Tracking shows TEST offline as of now, last seen 9 days 1 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 18 September 2026.
What Rust version is TEST on?
Confirmed for TEST: Rust network protocol 2634 and build 166652, Windows. To join, your game must be on the same protocol; Steam handles the update.
Where does TEST sit?
No region is published by TEST. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 80.237.93.157:28015.
Player Count
How many players are on TEST right now?
Offline: TEST, last seen 9 days 1 hours ago.
How does TEST compare in the rankings?
On player hours over seven days, TEST ranks #13,012, inside the top 59% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on TEST?
No gather rate appears in TEST's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Off: VAC, Valve's anti-cheat.
What map is TEST on?
A procedural map runs on TEST, generated by the game.
Connect
Which steps join TEST?
Open the console in Rust with F1 after starting the game, then type client.connect 80.237.93.157:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.