OLD7098=
OldHabbitsDK
Online 80.209.114.142:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:15 UTC19d ago | 0 | – | running | 0 |
| Mon 21 Sep, 06:35 UTC36d ago | 1 | halved by day 4 | 17.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 89/500
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02MODPlayers 132/100
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03MODPlayers 99/225
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04MODPlayers 32/200
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05MODPlayers 88/700
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06MODPlayers 28/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show OldHabbitsDK?
Modded servers, tracked live — the Rust Tracker lists that include OldHabbitsDK. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does OldHabbitsDK carry, and what do they mean?
The game's server browser reads these tags from OldHabbitsDK: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on OldHabbitsDK on wipe day?
The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 4 where it did not hold.
On what schedule does OldHabbitsDK wipe?
OldHabbitsDK's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 19 days 11 hours since this world was made.
Location and Status
What is the uptime on OldHabbitsDK, and is it online?
Right now OldHabbitsDK is online. About 4 days 12 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 20 September 2026.
Which Rust build is OldHabbitsDK running?
Rust network protocol 2635 and build 168909 on Linux is what OldHabbitsDK runs. Steam updates it for you; your game must share the protocol to join.
What is performance like on OldHabbitsDK?
For the last 48 hours it averaged 33 server fps; the floor was 21. Peak entity count: 138,759, covering buildings, deployables and all else in the world. It drew as much as 4,911 MB of memory. Players feel lag when fps drops and the entity count climbs.
Where does OldHabbitsDK sit?
Region: none published by OldHabbitsDK. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 80.209.114.142:28015.
Player Count
How many players are on OldHabbitsDK right now?
OldHabbitsDK is at 0 players, capacity 100. Seven-day average 0 players; peak 2.
How does OldHabbitsDK compare in the rankings?
Seven-day player hours put OldHabbitsDK at #7,098, within the top 32% of all ranked servers.
Settings
Which settings and rules are confirmed on OldHabbitsDK?
No gather rate appears in OldHabbitsDK's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
What map is OldHabbitsDK on?
A procedural map of size 5,000 runs on OldHabbitsDK, generated by the game from seed 648398478. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
What is the way to join OldHabbitsDK?
Open the console in Rust with F1 after starting the game, then type client.connect 80.209.114.142:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.