TRB13263
TroubleChute
Offline 80.208.67.168:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 49/500
-
02MODPlayers 133/100
-
03MODPlayers 63/225
-
04MODPlayers 15/700
-
05MODPlayers 3/200
-
06MODPlayers 6/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show TroubleChute?
These Rust Tracker lists carry TroubleChute: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on TroubleChute?
These tags are published by TroubleChute for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does TroubleChute wipe?
The record holds too few of TroubleChute's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 43 days 14 hours.
Server Details
How reliable is TroubleChute, and is it online now?
Offline now, TroubleChute was last seen 43 days 11 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 15 September 2026.
Which Rust build is TroubleChute running?
Rust network protocol 2633 and build 163794 is the build on TroubleChute; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
What location is TroubleChute hosted in?
Region: none published by TroubleChute. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 80.208.67.168:28015.
Population
What is the player count on TroubleChute?
Offline: TroubleChute, last seen 43 days 11 hours ago.
How does TroubleChute compare in the rankings?
On player hours over seven days, TroubleChute ranks #13,263, inside the top – of all ranked servers.
Settings
Which settings and rules are confirmed on TroubleChute?
No gather rate appears in TroubleChute's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for TroubleChute?
A procedural map runs on TroubleChute, generated by the game.
How to Join
What is the way to join TroubleChute?
To connect: start Rust, press F1, enter client.connect 80.208.67.168:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.