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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,774online PAX63,914playing OCC3,541with players WIPED 3H129
MODModded traffic
Callsign

DVA15986

Dave's Local Rust Server

Offline 80.195.168.2:28015 checked 20d ago

moddedoxide
Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,986top 71%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep5 Oct9 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 23:19 UTC22d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Dave's Local Rust Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Dave's Local Rust Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Dave's Local Rust Server?

Listed for the server browser to read, Dave's Local Rust Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Dave's Local Rust Server on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for Dave's Local Rust Server?

Too few wipes on record for Dave's Local Rust Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 22 days 23 hours.

Location and Status

How reliable is Dave's Local Rust Server, and is it online now?

Offline now, Dave's Local Rust Server was last seen 20 days 23 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 19 September 2026.

What Rust version is Dave's Local Rust Server on?

Rust network protocol 2634 and build 166652 is the build on Dave's Local Rust Server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Which location is Dave's Local Rust Server in?

Region: none published by Dave's Local Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 80.195.168.2:28015.

Population

How many players are on Dave's Local Rust Server right now?

Offline: Dave's Local Rust Server, last seen 20 days 23 hours ago.

Where does Dave's Local Rust Server sit in the server rankings?

Seven-day player hours put Dave's Local Rust Server at #15,986, within the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Dave's Local Rust Server?

No gather rate appears in Dave's Local Rust Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is Dave's Local Rust Server on?

A procedural map runs on Dave's Local Rust Server, generated by the game.

How to Join

What is the way to join Dave's Local Rust Server?

To connect: start Rust, press F1, enter client.connect 80.195.168.2:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp1
Max players 1 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.