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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,911online PAX81,677playing OCC3,856with players WIPED 3H102
MODModded traffic
Callsign

SCH3426=

* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..

Online EU 80.153.52.43:28017 checked 12m ago

monthly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 51 0% full
7-day average1peak 6
Rank#3,426top 15% · #1277 in EU
Last wipe27d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

025507510021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.

The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:18 UTC FW27d ago 10 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RUS021EU · groups of 16+ · monthly · 90 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 121/700
  2. 02MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 33/1000
  3. 03MOD
    Callsign RUS029EU · groups of 16+ · monthly · 74 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 305/700
  4. 04MOD
    Callsign RUS025EU · groups of 16+ · monthly · 67 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 150/1000
  5. 05MOD
    Callsign RUS017EU · groups of 16+ · monthly · 67 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
    Players 12/1000
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 58 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
    Players 420/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?

On Rust Tracker, * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. sits in these lists: EU Rust servers, tracked live, Modded servers, tracked live and Roleplay Rust servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. carry, and what do they mean?

The game's server browser reads these tags from * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..: gmrust (Game mode): Survival as standard Rust plays; mp51 (Max players): Capacity: 51 slots; ts12 (Group limit): No team may exceed 12; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^r (Roleplay): Roleplay: yes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it is listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. when wipe day lands?

Recent wipes averaged a peak of 10 players. 22 hours after the latest wipe, the crowd peaked.

On what schedule does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. wipe?

Once a month is the wipe rate at * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .., on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 27 days 2 hours. Its tags carry a monthly wipe schedule.

Location and Status

How reliable is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .., and is it online now?

Right now * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. is online. By its own uptime figure, the last restart was roughly 2 days 9 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?

Confirmed for * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

How smoothly does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. run?

Average server fps over the last 48 hours: 79, with a low of 47. Maximum entities carried: 159,226, from buildings and deployables to everything else. Memory peaked at 4,434 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. hosted in?

The EU tag places * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. in Europe, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 80.153.52.43:28017.

Population

How many players are on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. right now?

Slots 51; players on board 0: that is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. now. Peak of 6 in the last seven days, average 1 players. At 18:00 UTC it drew its highest average of the last 48 hours: 2 players.

What rank does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. carry among Rust servers?

Seven-day player hours: #3,426 overall for * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .., top 15% of ranked servers, #1,277 in Europe.

Settings

Which settings and rules are confirmed on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?

Nothing in * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..'s name states a gather rate. The group limit is 12 players. It runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.

What map is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. on?

A procedural map of size 4,500 runs on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .., generated by the game from seed 1074832259. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?

To connect: start Rust, press F1, enter client.connect 80.153.52.43:28017 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://rust-servers.net/server/93096/.

Transponder codes

Server tags

What each one means.

Published as mp51,ptrak,$r?,v2635,^m,^v,^r,EU,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp51
Max players Capacity: 51 slots.
ts12
Group limit No team may exceed 12.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^r
Roleplay Roleplay: yes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.