TML15226
TML Dev
Offline 80.0.58.86:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 00:55 UTC14d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 174/500
-
02MODPlayers 128/100
-
03MODPlayers 185/225
-
04MODPlayers 134/700
-
05MODPlayers 16/200
-
06MODPlayers 54/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry TML Dev?
Modded servers, tracked live — the Rust Tracker lists that include TML Dev. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on TML Dev?
These tags are published by TML Dev for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on TML Dev when wipe day lands?
The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.
When does TML Dev wipe?
TML Dev's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 14 days 10 hours since this world was made.
Location and Status
What is the uptime on TML Dev, and is it online?
Tracking shows TML Dev offline as of now, last seen 13 days 18 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 12 October 2026.
Which Rust version is confirmed on TML Dev?
Rust network protocol 2634 and build 167781 is the build on TML Dev; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Which location is TML Dev in?
Region: none published by TML Dev. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 80.0.58.86:28015.
Population
Is TML Dev busy?
Offline now for TML Dev, last seen 13 days 18 hours ago.
How does TML Dev compare in the rankings?
Top 70% of all ranked servers, and #15,226 on seven-day player hours: TML Dev.
Settings
Which settings and rules are confirmed on TML Dev?
Nothing in TML Dev's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.
Which map is confirmed for TML Dev?
Generated by the game: the procedural map on TML Dev.
How to Join
How do you get onto TML Dev?
Open the console in Rust with F1 after starting the game, then type client.connect 80.0.58.86:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.