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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,801online PAX73,164playing OCC3,682with players WIPED 3H113
MODModded traffic
Callsign

INT10391

Intoxicated US Battle Royale

Offline 8.26.94.147:27101 checked 6d ago

official modded
Clearance · join
Players now 0/ 200 0% full
7-day average0peak 3
Rank#10,391top 47%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctFri 9 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:43 UTC15d ago 2 – running 0
Fri 9 Oct, 11:17 UTC19d ago 3 halved by day 1 4.3 days 0
Sat 3 Oct, 03:25 UTC25d ago 3 halved by day 1 6.3 days 0
Fri 2 Oct, 05:33 UTC26d ago 3 – 0.9 days 0
Thu 1 Oct, 19:29 UTC FW27d ago 2 – 0.4 days 0
Wed 30 Sep, 20:06 UTC28d ago 3 – 1 days 0
Wed 30 Sep, 05:13 UTC28d ago 3 – 0.6 days 0
Thu 24 Sep, 08:13 UTC34d ago 2 held half 5.9 days 0
Wed 23 Sep, 02:44 UTC35d ago 2 – 1.2 days 0
Thu 17 Sep, 03:51 UTC41d ago 1 held half 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Intoxicated US Battle Royale appear in Rust Tracker lists and filters?

On Rust Tracker, Intoxicated US Battle Royale sits in these lists: Modded servers, tracked live, Official Rust servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Battle royale ^j and Modded ^z; Group limit: 5 or more; Boxes: Official only.

How should you read the tags on Intoxicated US Battle Royale?

These tags are published by Intoxicated US Battle Royale for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): Slots: 200; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Build: 166494; ptnone (Networking): Layer 'none': that is the network layer; $rca2 (Region code): Region code: ca2; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^j (Battle royale): While the zone closes in, loot and fight; ^z (Modded): The game is changed by plugins or settings; listed under Modded; rustmaps (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; stok (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Intoxicated US Battle Royale when wipe day lands?

At their busiest, recent wipes averaged 3 players. 9 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd dropped below half where it did not hold.

When does Intoxicated US Battle Royale wipe?

No next wipe to predict for Intoxicated US Battle Royale, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 15 days 2 hours.

Server Details

Is Intoxicated US Battle Royale up, and how does its uptime hold?

Offline: Intoxicated US Battle Royale confirmed offline, last seen 6 days 2 hours ago. 43 of 168 hours up over the last 7 full days: 26% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is Intoxicated US Battle Royale running?

Confirmed for Intoxicated US Battle Royale: Rust network protocol 2634 and build 166494, Linux. The same protocol is required to join, and Steam updates it for you.

Where does Intoxicated US Battle Royale sit?

By its name, Intoxicated US Battle Royale points to North America; no region tag is published, and its region code is ca2. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 8.26.94.147:27101.

Player Count

How many players are on Intoxicated US Battle Royale right now?

Last seen 6 days 2 hours ago; Intoxicated US Battle Royale is offline at present. Seven-day average 0 players; peak 3.

What rank does Intoxicated US Battle Royale carry among Rust servers?

On player hours over seven days, Intoxicated US Battle Royale ranks #10,391, inside the top 47% of all ranked servers.

Settings

Which settings and rules are confirmed on Intoxicated US Battle Royale?

The name of Intoxicated US Battle Royale carries no gather rate. Up to 8 players per group, the game's default. It runs minigames & battle royale, parkour, battle royale, arenas, Bedwars. Listing is confirmed in Rust's Official tab. On: VAC, Valve's anti-cheat.

Which map is confirmed for Intoxicated US Battle Royale?

Map size is custom at 3,500, and Intoxicated US Battle Royale publishes the map file for download here.

How to Join

Which steps join Intoxicated US Battle Royale?

To connect: start Rust, press F1, enter client.connect 8.26.94.147:27101 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to http://rustbattleroyale.com.

Transponder codes

Server tags

What each one means.

Published as gmrust,ptnone,cs166494,$rca2,ts8,^e,^j,^z,rustmaps,mp200,v2634,stok,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players Slots: 200.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166494
Build Build: 166494.
ptnone
Networking Layer 'none': that is the network layer.
$rca2
Region code Region code: ca2.

Gameplay

^e
Minigames Other minigames such as arenas, Bedwars and parkour.
^j
Battle royale While the zone closes in, loot and fight.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.

Other

rustmaps
Custom tag The owner or a plugin set it; it is not a standard Rust tag.
stok
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.