LCL14120
Local PvE - Singleplayer+
Offline 79.234.32.139:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 80/500
-
02MODPlayers 126/100
-
03MODPlayers 121/225
-
04MODPlayers 41/700
-
05MODPlayers 4/200
-
06MODPlayers 14/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Local PvE - Singleplayer+?
These Rust Tracker lists carry Local PvE - Singleplayer+: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags does Local PvE - Singleplayer+ carry, and what do they mean?
The game's server browser reads these tags from Local PvE - Singleplayer+: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does Local PvE - Singleplayer+ wipe?
The record holds too few of Local PvE - Singleplayer+'s wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 43 days 13 hours since this world was made.
Location and Status
What is the uptime on Local PvE - Singleplayer+, and is it online?
Tracking shows Local PvE - Singleplayer+ offline as of now, last seen 43 days 13 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 15 September 2026.
Which Rust build is Local PvE - Singleplayer+ running?
Rust network protocol 2633 and build 163794 on Windows is what Local PvE - Singleplayer+ runs. To join, your game must be on the same protocol; Steam handles the update.
Which location is Local PvE - Singleplayer+ in?
Region: none published by Local PvE - Singleplayer+. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 79.234.32.139:28015.
Player Count
How many players are on Local PvE - Singleplayer+ right now?
Offline: Local PvE - Singleplayer+, last seen 43 days 13 hours ago.
How does Local PvE - Singleplayer+ compare in the rankings?
Top – of all ranked servers, and #14,120 on seven-day player hours: Local PvE - Singleplayer+.
Map and Rules
Which settings and rules are confirmed on Local PvE - Singleplayer+?
Nothing in Local PvE - Singleplayer+'s name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.
Which map is confirmed for Local PvE - Singleplayer+?
Procedural map on Local PvE - Singleplayer+, made by the game.
How to Join
Which steps join Local PvE - Singleplayer+?
Open the console in Rust with F1 after starting the game, then type client.connect 79.234.32.139:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
mp4
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.