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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,777online PAX67,749playing OCC3,536with players WIPED 3H194
MODModded traffic
Callsign

LCL16006

Local Dev Server (Carbon)

Offline 79.209.90.240:28505 checked 26d ago

moddedcarbon
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,006top 70%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:21 UTC26d ago 0 – running 1
Wed 30 Sep, 13:27 UTC28d ago 1 – 2.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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    Players 80/700
  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Local Dev Server (Carbon)?

On Rust Tracker, Local Dev Server (Carbon) sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags does Local Dev Server (Carbon) carry, and what do they mean?

Listed for the server browser to read, Local Dev Server (Carbon) publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166655 (Build): Build: 166655; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Local Dev Server (Carbon) on wipe day?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for Local Dev Server (Carbon)?

Too few wipes on record for Local Dev Server (Carbon) to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 26 days 17 hours.

Server Details

What is the uptime on Local Dev Server (Carbon), and is it online?

Offline now, Local Dev Server (Carbon) was last seen 26 days 1 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 29 September 2026.

What Rust version is Local Dev Server (Carbon) on?

Confirmed for Local Dev Server (Carbon): Rust network protocol 2634 and build 166655, Windows. Steam updates it for you; your game must share the protocol to join.

Where does Local Dev Server (Carbon) sit?

Region: none published by Local Dev Server (Carbon). Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 79.209.90.240:28505.

Population

Is Local Dev Server (Carbon) busy?

Offline: Local Dev Server (Carbon), last seen 26 days 1 hours ago.

Where does Local Dev Server (Carbon) sit in the server rankings?

Seven-day player hours put Local Dev Server (Carbon) at #16,006, within the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Local Dev Server (Carbon)?

No gather rate appears in Local Dev Server (Carbon)'s name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

How to Join

Which steps join Local Dev Server (Carbon)?

Open the console in Rust with F1 after starting the game, then type client.connect 79.209.90.240:28505. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166655,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166655
Build Build: 166655.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.