Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,795online PAX69,100playing OCC3,591with players WIPED 3H187
MODModded traffic
Callsign

NMS7889=

nameserver

Offline 79.139.172.198:28015 checked 42m ago

moddedoxide
Clearance · join
Players now 1/ 1 100% full
7-day average0peak 1
Rank#7,889top 35%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75110:0012:0006:0007:0009:0011:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep2 Oct22 Oct25 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap31 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 24

The first 48 hours of its last wipes

Mon 26 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 05:27 UTC3d ago 1 – running 0
Fri 25 Sep, 06:01 UTC34d ago 1 halved by day 24 31 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 149 on average ShockRust | Blue | NoLimit
    Players 168/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 132/100
  3. 03MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 70/700
  4. 04MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 18/200
  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 25/1000
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 243/700
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry nameserver?

On Rust Tracker, nameserver sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on nameserver?

Listed for the server browser to read, nameserver publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on nameserver when wipe day lands?

The average peak across recent wipes: 1 players. 6 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 24 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for nameserver?

Too few wipes on record for nameserver to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 3 days 7 hours.

Server Details

Is nameserver up, and how does its uptime hold?

Tracking shows nameserver offline as of now, last seen 42 minutes ago. Uptime stood at 11% for the last 7 full days, 18 of 168 hours online. First contact for Rust Tracker: 25 September 2026.

Which Rust build is nameserver running?

Confirmed for nameserver: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does nameserver sit?

Nothing on region from nameserver; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 79.139.172.198:28015.

Population

How many players are on nameserver right now?

Last seen 42 minutes ago; nameserver is offline at present. Over seven days: average 0, peak 1 players. Peak traffic in the last 48 hours came at 12:00 UTC, averaging 1 players.

What rank does nameserver carry among Rust servers?

Top 35% of all ranked servers, and #7,889 on seven-day player hours: nameserver.

Map and Rules

Which settings and rules are confirmed on nameserver?

Nothing in nameserver's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is nameserver on?

Procedural map on nameserver, made by the game.

Connect

Which steps join nameserver?

To connect: start Rust, press F1, enter client.connect 79.139.172.198:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.