HNT11541
Hunter's Cove
Offline 79.127.254.134:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 02:52 UTC2d ago | 1 | – | running | 0 |
| Sat 17 Oct, 02:31 UTC11d ago | 1 | – | 9 days | 0 |
| Thu 15 Oct, 22:27 UTC13d ago | 1 | – | 1.2 days | 1 |
| Thu 15 Oct, 01:40 UTC14d ago | 1 | – | 0.9 days | 1 |
| Tue 13 Oct, 23:20 UTC15d ago | 1 | – | 1.1 days | 1 |
| Mon 12 Oct, 23:03 UTC16d ago | 1 | – | 1 days | 1 |
| Sat 3 Oct, 06:32 UTC25d ago | 1 | held half | 9.7 days | 1 |
| Fri 2 Oct, 21:15 UTC26d ago | 1 | – | 0.4 days | 1 |
| Fri 2 Oct, 03:16 UTC26d ago | 1 | – | 0.7 days | 1 |
| Sat 26 Sep, 04:55 UTC32d ago | 1 | – | 5.9 days | 1 |
| Fri 25 Sep, 22:38 UTC33d ago | 1 | – | 0.3 days | 1 |
| Fri 25 Sep, 05:48 UTC33d ago | 1 | – | 0.7 days | 0 |
| Thu 24 Sep, 01:03 UTC35d ago | 1 | – | 1.2 days | 1 |
| Tue 22 Sep, 18:51 UTC36d ago | 1 | – | 1.3 days | 1 |
| Sun 20 Sep, 20:48 UTC38d ago | 1 | – | 1.9 days | 1 |
| Thu 17 Sep, 01:51 UTC42d ago | 1 | held half | 3.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 27/500
-
02MODPlayers 129/100
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03MODPlayers 28/225
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04MODPlayers 12/700
-
05MODPlayers 3/200
-
06MODPlayers 1/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Hunter's Cove?
These Rust Tracker lists carry Hunter's Cove: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Hunter's Cove?
Listed for the server browser to read, Hunter's Cove publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Hunter's Cove on wipe day?
The average peak across recent wipes: 1 players. 45 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for Hunter's Cove?
Wipe times at Hunter's Cove are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 2 days 23 hours.
Location and Status
How reliable is Hunter's Cove, and is it online now?
Tracking shows Hunter's Cove offline as of now, last seen 25 hours ago. Uptime stood at 2% for the last 7 full days, 3 of 168 hours online. Rust Tracker logged it first on 16 September 2026.
What Rust version is Hunter's Cove on?
Rust network protocol 2635 and build 168909 is the build on Hunter's Cove; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is Hunter's Cove in?
No region is published by Hunter's Cove. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 79.127.254.134:28015.
Population
Is Hunter's Cove busy?
Offline: Hunter's Cove, last seen 25 hours ago. Peak of 1 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 23:00 UTC, averaging 1 players.
What rank does Hunter's Cove carry among Rust servers?
Seven-day player hours put Hunter's Cove at #11,541, within the top 52% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Hunter's Cove?
No gather rate appears in Hunter's Cove's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
How to Join
Which steps join Hunter's Cove?
Open the console in Rust with F1 after starting the game, then type client.connect 79.127.254.134:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.