CLB15463
Rust Calibration
Offline 79.112.67.243:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 143/500
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02MODPlayers 133/100
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03MODPlayers 180/225
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04MODPlayers 79/700
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05MODPlayers 4/200
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06MODPlayers 37/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Rust Calibration?
Modded servers, tracked live — the Rust Tracker lists that include Rust Calibration. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags does Rust Calibration carry, and what do they mean?
Listed for the server browser to read, Rust Calibration publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does Rust Calibration wipe?
The record holds too few of Rust Calibration's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 53 days 23 hours.
Server Details
What is the uptime on Rust Calibration, and is it online?
Offline: Rust Calibration confirmed offline, last seen 37 days 12 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 19 September 2026.
Which Rust build is Rust Calibration running?
Confirmed for Rust Calibration: Rust network protocol 2633 and build 162929, Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is Rust Calibration in?
Nothing on region from Rust Calibration; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 79.112.67.243:28015.
Population
Is Rust Calibration busy?
Last seen 37 days 12 hours ago; Rust Calibration is offline at present.
Where does Rust Calibration sit in the server rankings?
Seven-day player hours put Rust Calibration at #15,463, within the top – of all ranked servers.
Settings
Which settings and rules are confirmed on Rust Calibration?
Nothing in Rust Calibration's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for Rust Calibration?
Procedural map on Rust Calibration, made by the game.
How to Join
How do you get onto Rust Calibration?
To connect: start Rust, press F1, enter client.connect 79.112.67.243:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.