UND16036
Underaft isolated repository audit
Offline 79.112.67.129:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:13 UTC FW26d ago | 0 | – | running | 0 |
| Tue 22 Sep, 15:48 UTC35d ago | 0 | – | 9.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 98/500
-
02MODPlayers 120/100
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03MODPlayers 107/225
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04MODPlayers 42/700
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05MODPlayers 5/200
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06MODPlayers 16/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Underaft isolated repository audit?
These Rust Tracker lists carry Underaft isolated repository audit: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags mean that Underaft isolated repository audit is listed under?
The game's server browser reads these tags from Underaft isolated repository audit: gmrust (Game mode): Standard survival mode for Rust; mp8 (Max players): 8 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on Underaft isolated repository audit when wipe day lands?
The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.
When does Underaft isolated repository audit wipe?
Underaft isolated repository audit's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 26 days 12 hours.
Server Details
Is Underaft isolated repository audit up, and how does its uptime hold?
Offline: Underaft isolated repository audit confirmed offline, last seen 26 days 10 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is Underaft isolated repository audit running?
Rust network protocol 2634 and build 166494 on Linux is what Underaft isolated repository audit runs. To join, your game must be on the same protocol; Steam handles the update.
Which location is Underaft isolated repository audit in?
No region is published by Underaft isolated repository audit. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 79.112.67.129:28015.
Player Count
What is the player count on Underaft isolated repository audit?
Offline: Underaft isolated repository audit, last seen 26 days 10 hours ago.
What rank does Underaft isolated repository audit carry among Rust servers?
Seven-day player hours put Underaft isolated repository audit at #16,036, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Underaft isolated repository audit?
Nothing in Underaft isolated repository audit's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is off, Valve's anti-cheat.
Which map is confirmed for Underaft isolated repository audit?
A procedural map runs on Underaft isolated repository audit, generated by the game.
Connect
How do you get onto Underaft isolated repository audit?
Open the console in Rust with F1 after starting the game, then type client.connect 79.112.67.129:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp8,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust
mp8
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.