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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,757online PAX76,262playing OCC3,727with players WIPED 3H140
MODModded traffic
Callsign

PLR15432

S-PLAYERS Test

Offline 78.80.85.125:28015 checked 5d ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,432top 69%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does S-PLAYERS Test appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include S-PLAYERS Test. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on S-PLAYERS Test?

These tags are published by S-PLAYERS Test for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for S-PLAYERS Test?

Too few wipes on record for S-PLAYERS Test to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 23 days 15 hours.

Server Details

Is S-PLAYERS Test up, and how does its uptime hold?

Tracking shows S-PLAYERS Test offline as of now, last seen 5 days 18 hours ago. 26% uptime over the last 7 full days, with 44 of 168 hours up. The first sighting by Rust Tracker was 4 October 2026.

Which Rust version is confirmed on S-PLAYERS Test?

Confirmed for S-PLAYERS Test: Rust network protocol 2634 and build 166652, Linux. The same protocol is required to join, and Steam updates it for you.

Which location is S-PLAYERS Test in?

Region: none published by S-PLAYERS Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 78.80.85.125:28015.

Population

Is S-PLAYERS Test busy?

Last seen 5 days 18 hours ago; S-PLAYERS Test is offline at present. Across the past seven days, 0 players on average.

How does S-PLAYERS Test compare in the rankings?

Seven-day player hours put S-PLAYERS Test at #15,432, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on S-PLAYERS Test?

The name of S-PLAYERS Test carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for S-PLAYERS Test?

A procedural map runs on S-PLAYERS Test, generated by the game.

Connect

What is the way to join S-PLAYERS Test?

To connect: start Rust, press F1, enter client.connect 78.80.85.125:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.