STG15349=
Staging Dev Server
Offline 78.47.161.198:28015 checked 51m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 02:27 UTC1h ago | – | – | – | 0 |
| Thu 29 Oct, 01:27 UTC2h ago | – | – | – | 0 |
| Wed 28 Oct, 23:27 UTC4h ago | – | – | – | 0 |
| Wed 28 Oct, 22:27 UTC5h ago | – | – | – | 0 |
| Wed 28 Oct, 21:27 UTC6h ago | – | – | – | 0 |
| Wed 28 Oct, 20:27 UTC7h ago | – | – | – | 0 |
| Wed 28 Oct, 19:27 UTC8h ago | – | – | – | 0 |
| Wed 28 Oct, 16:57 UTC11h ago | – | – | – | 0 |
| Wed 28 Oct, 15:57 UTC12h ago | – | – | – | 0 |
| Wed 28 Oct, 13:57 UTC14h ago | – | – | – | 0 |
| Wed 28 Oct, 12:57 UTC15h ago | – | – | – | 0 |
| Wed 28 Oct, 11:57 UTC16h ago | – | – | – | 0 |
| Wed 28 Oct, 10:58 UTC17h ago | – | – | – | 0 |
| Wed 28 Oct, 10:27 UTC17h ago | – | – | – | 0 |
| Wed 28 Oct, 09:27 UTC18h ago | – | – | – | 0 |
| Wed 28 Oct, 07:57 UTC20h ago | – | – | – | 0 |
| Wed 28 Oct, 07:27 UTC20h ago | – | – | – | 0 |
| Wed 28 Oct, 05:57 UTC22h ago | – | – | – | 0 |
| Wed 28 Oct, 05:27 UTC22h ago | – | – | – | 0 |
| Wed 28 Oct, 04:57 UTC23h ago | – | – | – | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 66/300
-
02MODPlayers 200/50
-
03MODPlayers 5/3300
-
04MODPlayers 2/300
-
05MODPlayers 1/40
-
06MODPlayers 0/50
Quick answers
From the figures on this page.
Tags
Where does Staging Dev Server appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include Staging Dev Server. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the tags mean that Staging Dev Server is listed under?
The game's server browser reads these tags from Staging Dev Server: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs169606 (Build): The game build is 169606; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does Staging Dev Server wipe?
Every few hours Staging Dev Server starts a fresh world, so there is no wipe schedule to track and no reset counts as a wipe.
Server Details
What is the uptime on Staging Dev Server, and is it online?
Offline: Staging Dev Server confirmed offline, last seen 51 minutes ago. About 30 minutes ago it restarted last, based on reported uptime. 53 of 168 hours up over the last 7 full days: 32% uptime. The first sighting by Rust Tracker was 21 October 2026.
Which Rust version is confirmed on Staging Dev Server?
Rust network protocol 2635 and build 169606 is the build on Staging Dev Server; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
How smoothly does Staging Dev Server run?
Average server fps over the last 48 hours: 254, with a low of 251. Maximum entities carried: 45,000, from buildings and deployables to everything else. It drew as much as 1,518 MB of memory. Players feel lag when fps drops and the entity count climbs.
What location is Staging Dev Server hosted in?
No region is published by Staging Dev Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 78.47.161.198:28015.
Player Count
Is Staging Dev Server busy?
Offline: Staging Dev Server, last seen 51 minutes ago. The last seven days put it at 0 players on average.
How does Staging Dev Server compare in the rankings?
Top 69% of all ranked servers, and #15,349 on seven-day player hours: Staging Dev Server.
Settings
Which settings and rules are confirmed on Staging Dev Server?
Nothing in Staging Dev Server's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on Staging Dev Server?
Generated by the game from seed 12345, the procedural map on Staging Dev Server measures 3,000. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto Staging Dev Server?
Open the console in Rust with F1 after starting the game, then type client.connect 78.47.161.198:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs169606,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs169606
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.