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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,628online PAX37,815playing OCC2,951with players WIPED 3H103
VANVanilla traffic
Callsign

CLS2360↑

Classic|No mods[Viking]

Online 78.29.14.210:28015 checked 6m ago

biweekly wipes vanillaoxide
Clearance · join
Players now 4/ 100 4% full
7-day average2peak 11
Rank#2,360top 11%
Last wipe5d agobiweekly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152007:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h.

The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak7players, last three wipes
crowd held33%else halves by day 8.5

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 8d 23hFri 6 Nov, 06:25 UTC
  3. 22d 23hFri 20 Nov, 06:25 UTC
  4. 36d 12hThu 3 Dec, 19:00 UTCFW
  5. 36d 23hFri 4 Dec, 06:25 UTC

The first 48 hours of its last wipes

Fri 23 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 06:25 UTC5d ago 7 – running 0
Thu 15 Oct, 23:09 UTC12d ago 7 held half 7.3 days 0
Thu 1 Oct, 23:18 UTC FW26d ago 8 halved by day 11 14 days 0
Thu 17 Sep, 23:15 UTC40d ago 5 halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · biweekly · 277 on average Rustoria.co - EU East Medium
    Players 98/200
  2. 02COM
    Callsign RST018EU · groups of 16+ · biweekly · 152 on average Rustafied.com - EU Medium - Large
    Players 15/100
  3. 03COM
    Callsign RST010NA · groups of 12+ · biweekly · 110 on average Rustopia.gg - US Medium
    Players 27/200
  4. 04COM
    Callsign RST015NA · groups of 12+ · biweekly · 83 on average Rusty Moose |US Biweekly|
    Players 17/200
  5. 05COM
    Callsign RST015EA · groups of 16+ · biweekly · 78 on average Rustoria.co - SEA Medium
    Players 29/200
  6. 06COM
    Callsign RST015NA · groups of 12+ · biweekly · 48 on average Rustoria.co - US Medium Premium
    Players 12/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Classic|No mods[Viking] appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Classic|No mods[Viking]: Community servers, no tags and Vanilla Rust servers, tracked live. These filters surface it on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Which tags does Classic|No mods[Viking] carry, and what do they mean?

These tags are published by Classic|No mods[Viking] for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): Plugin framework: Oxide (uMod). The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Classic|No mods[Viking] when wipe day lands?

At their busiest, recent wipes averaged 7 players. 28 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. The fall below half came by day 8.5 where it did not hold.

When does Classic|No mods[Viking] wipe?

The schedule of Classic|No mods[Viking] cannot be confirmed, with too few wipes on record: the prediction follows its tag. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 5 days. Tags list a wipe schedule of every two weeks.

Server Details

How reliable is Classic|No mods[Viking], and is it online now?

Right now Classic|No mods[Viking] is online. About 5 hours ago it restarted last, based on reported uptime. Uptime stood at 96% for the last 7 full days, 162 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Classic|No mods[Viking] running?

Rust network protocol 2635 and build 168909 is the build on Classic|No mods[Viking]; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Classic|No mods[Viking]?

For the last 48 hours it averaged 81 server fps; the floor was 10. Maximum entities carried: 121,626, from buildings and deployables to everything else. Memory peaked at 4,601 MB. Players feel lag when fps drops and the entity count climbs.

Which location is Classic|No mods[Viking] in?

Region: none published by Classic|No mods[Viking]. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 78.29.14.210:28015.

Population

Is Classic|No mods[Viking] busy?

Tracking Classic|No mods[Viking]: 4 of 100 slots filled. Peak of 11 in the last seven days, average 2 players. At 13:00 UTC it drew its highest average of the last 48 hours: 9 players.

Where does Classic|No mods[Viking] sit in the server rankings?

Top 11% of all ranked servers, and #2,360 on seven-day player hours: Classic|No mods[Viking].

Map and Rules

Which settings and rules are confirmed on Classic|No mods[Viking]?

No gather rate appears in Classic|No mods[Viking]'s name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. The plugin count stands at Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for Classic|No mods[Viking]?

Generated by the game from seed 1317874501, the procedural map on Classic|No mods[Viking] measures 4,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join Classic|No mods[Viking]?

Open the console in Rust with F1 after starting the game, then type client.connect 78.29.14.210:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://m.vk.com/rust_vikings.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Slots: 100.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.