SCR15285
Scrapling Local Test
Offline 78.190.254.120:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 171/500
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02MODPlayers 133/100
-
03MODPlayers 183/225
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04MODPlayers 81/700
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05MODPlayers 351/350
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06MODPlayers 249/700
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Scrapling Local Test?
Modded servers, tracked live — the Rust Tracker lists that include Scrapling Local Test. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Scrapling Local Test?
Listed for the server browser to read, Scrapling Local Test publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build: 167584; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does Scrapling Local Test wipe?
Too few wipes on record for Scrapling Local Test to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 16 days 22 hours.
Location and Status
What is the uptime on Scrapling Local Test, and is it online?
Offline: Scrapling Local Test confirmed offline, last seen 16 days 20 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 12 October 2026.
What Rust version is Scrapling Local Test on?
Rust network protocol 2634 and build 167584 on Windows is what Scrapling Local Test runs. Steam updates it for you; your game must share the protocol to join.
What location is Scrapling Local Test hosted in?
Nothing on region from Scrapling Local Test; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 78.190.254.120:28015.
Population
Is Scrapling Local Test busy?
Offline: Scrapling Local Test, last seen 16 days 20 hours ago.
What rank does Scrapling Local Test carry among Rust servers?
Seven-day player hours put Scrapling Local Test at #15,285, within the top 70% of all ranked servers.
Settings
Which settings and rules are confirmed on Scrapling Local Test?
Nothing in Scrapling Local Test's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on Scrapling Local Test?
Generated by the game: the procedural map on Scrapling Local Test.
How to Join
Which steps join Scrapling Local Test?
Open the console in Rust with F1 after starting the game, then type client.connect 78.190.254.120:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.