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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,680online PAX38,014playing OCC2,926with players WIPED 3H94
MODModded traffic
Callsign

LCL16709

My Local Rust Server [78.148.63.98:28015]

Offline 78.148.63.98:28015 checked 28d ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,709top 70%
Last wipe28d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 30 SepSun 27 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 13:38 UTC28d ago 1 – running 1
Sun 27 Sep, 08:16 UTC31d ago 1 held half 3.2 days 0
Thu 24 Sep, 20:42 UTC34d ago 1 – 2.5 days 1
Wed 23 Sep, 22:35 UTC35d ago 1 – 0.9 days 0
Tue 22 Sep, 15:19 UTC36d ago 1 – 1.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show My Local Rust Server [78.148.63.98:28015]?

These Rust Tracker lists carry My Local Rust Server [78.148.63.98:28015]: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does My Local Rust Server [78.148.63.98:28015] carry, and what do they mean?

These tags are published by My Local Rust Server [78.148.63.98:28015] for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on My Local Rust Server [78.148.63.98:28015] on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

On what schedule does My Local Rust Server [78.148.63.98:28015] wipe?

Wipe times at My Local Rust Server [78.148.63.98:28015] are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 28 days 12 hours since this world was made.

Server Details

How reliable is My Local Rust Server [78.148.63.98:28015], and is it online now?

Offline now, My Local Rust Server [78.148.63.98:28015] was last seen 28 days 1 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 15 September 2026.

What Rust version is My Local Rust Server [78.148.63.98:28015] on?

Rust network protocol 2633 and build 163207 is the build on My Local Rust Server [78.148.63.98:28015]; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Where does My Local Rust Server [78.148.63.98:28015] sit?

Region: none published by My Local Rust Server [78.148.63.98:28015]. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 78.148.63.98:28015.

Population

Is My Local Rust Server [78.148.63.98:28015] busy?

Last seen 28 days 1 hours ago; My Local Rust Server [78.148.63.98:28015] is offline at present.

How does My Local Rust Server [78.148.63.98:28015] compare in the rankings?

Top 70% of all ranked servers, and #16,709 on seven-day player hours: My Local Rust Server [78.148.63.98:28015].

Map and Rules

Which settings and rules are confirmed on My Local Rust Server [78.148.63.98:28015]?

The name of My Local Rust Server [78.148.63.98:28015] carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is My Local Rust Server [78.148.63.98:28015] on?

Procedural map on My Local Rust Server [78.148.63.98:28015], made by the game.

How to Join

What is the way to join My Local Rust Server [78.148.63.98:28015]?

Open the console in Rust with F1 after starting the game, then type client.connect 78.148.63.98:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.