CNM14465
Cinematic Local Test
Offline 77.90.52.21:28115 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 140/500
-
02MODPlayers 135/100
-
03MODPlayers 188/225
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04MODPlayers 81/700
-
05MODPlayers 8/200
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06MODPlayers 16/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Cinematic Local Test?
On Rust Tracker, Cinematic Local Test sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Cinematic Local Test?
Listed for the server browser to read, Cinematic Local Test publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does Cinematic Local Test wipe?
Cinematic Local Test's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 32 days 5 hours.
Location and Status
How reliable is Cinematic Local Test, and is it online now?
Tracking shows Cinematic Local Test offline as of now, last seen 29 days 11 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 29 September 2026.
Which Rust build is Cinematic Local Test running?
Rust network protocol 2633 and build 165217 on Windows is what Cinematic Local Test runs. Steam updates it for you; your game must share the protocol to join.
Where does Cinematic Local Test sit?
No region is published by Cinematic Local Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 77.90.52.21:28115.
Population
What is the player count on Cinematic Local Test?
Offline: Cinematic Local Test, last seen 29 days 11 hours ago.
What rank does Cinematic Local Test carry among Rust servers?
On player hours over seven days, Cinematic Local Test ranks #14,465, inside the top 61% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Cinematic Local Test?
No gather rate appears in Cinematic Local Test's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.
Which map is confirmed for Cinematic Local Test?
Generated by the game: the procedural map on Cinematic Local Test.
Connect
Which steps join Cinematic Local Test?
To connect: start Rust, press F1, enter client.connect 77.90.52.21:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.