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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,599online PAX34,406playing OCC2,900with players WIPED 3H67
MODModded traffic
Callsign

DVE15419

[DEV] Blackout Monument Event Testserver

Offline 77.90.144.100:28015 checked 4d ago

moddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,419top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry [DEV] Blackout Monument Event Testserver?

On Rust Tracker, [DEV] Blackout Monument Event Testserver sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does [DEV] Blackout Monument Event Testserver carry, and what do they mean?

Listed for the server browser to read, [DEV] Blackout Monument Event Testserver publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for [DEV] Blackout Monument Event Testserver?

Too few wipes on record for [DEV] Blackout Monument Event Testserver to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 7 days 7 hours.

Location and Status

How reliable is [DEV] Blackout Monument Event Testserver, and is it online now?

Offline now, [DEV] Blackout Monument Event Testserver was last seen 4 days 13 hours ago. 3% uptime over the last 6 full days, with 5 of 144 hours up. The first sighting by Rust Tracker was 21 October 2026.

What Rust version is [DEV] Blackout Monument Event Testserver on?

Confirmed for [DEV] Blackout Monument Event Testserver: Rust network protocol 2634 and build 167781, Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is [DEV] Blackout Monument Event Testserver in?

Nothing on region from [DEV] Blackout Monument Event Testserver; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 77.90.144.100:28015.

Player Count

How many players are on [DEV] Blackout Monument Event Testserver right now?

Offline now for [DEV] Blackout Monument Event Testserver, last seen 4 days 13 hours ago. Seven-day average for this server: 0 players.

How does [DEV] Blackout Monument Event Testserver compare in the rankings?

Seven-day player hours put [DEV] Blackout Monument Event Testserver at #15,419, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on [DEV] Blackout Monument Event Testserver?

No gather rate appears in [DEV] Blackout Monument Event Testserver's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. Off: VAC, Valve's anti-cheat.

Which map is loaded on [DEV] Blackout Monument Event Testserver?

Generated by the game: the procedural map on [DEV] Blackout Monument Event Testserver.

How to Join

Which steps join [DEV] Blackout Monument Event Testserver?

Open the console in Rust with F1 after starting the game, then type client.connect 77.90.144.100:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.