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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,668online PAX53,558playing OCC3,336with players WIPED 3H87
MODModded traffic
Callsign

ZLL15396

zloy staging server - wipes randomly

Offline 77.85.188.246:28015 checked 5d ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,396top 69%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:54 UTC12d ago 1 – running 0
Thu 1 Oct, 14:54 UTC26d ago 0 – 13.9 days 0
Thu 17 Sep, 14:29 UTC40d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry zloy staging server - wipes randomly?

Modded servers, tracked live — the Rust Tracker lists that include zloy staging server - wipes randomly. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that zloy staging server - wipes randomly is listed under?

The game's server browser reads these tags from zloy staging server - wipes randomly: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on zloy staging server - wipes randomly when wipe day lands?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 2 hours after it.

On what schedule does zloy staging server - wipes randomly wipe?

Irregular wipe times at zloy staging server - wipes randomly: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 12 days 20 hours.

Server Details

Is zloy staging server - wipes randomly up, and how does its uptime hold?

Offline now, zloy staging server - wipes randomly was last seen 5 days 3 hours ago. Uptime stood at 10% for the last 7 full days, 17 of 168 hours online. The first sighting by Rust Tracker was 16 September 2026.

What Rust version is zloy staging server - wipes randomly on?

Rust network protocol 2634 and build 167781 is the build on zloy staging server - wipes randomly; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What location is zloy staging server - wipes randomly hosted in?

Nothing on region from zloy staging server - wipes randomly; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 77.85.188.246:28015.

Player Count

What is the player count on zloy staging server - wipes randomly?

Last seen 5 days 3 hours ago; zloy staging server - wipes randomly is offline at present. The last seven days put it at 0 players on average.

What rank does zloy staging server - wipes randomly carry among Rust servers?

Seven-day player hours put zloy staging server - wipes randomly at #15,396, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on zloy staging server - wipes randomly?

The name of zloy staging server - wipes randomly carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on zloy staging server - wipes randomly?

The map on zloy staging server - wipes randomly is procedural, size 4,096, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

Connect

What is the way to join zloy staging server - wipes randomly?

Open the console in Rust with F1 after starting the game, then type client.connect 77.85.188.246:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.