PLL10709=
DV_Play|QUEST|TP|ANTIOFFLINERAID
Online 77.82.85.190:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 109/500
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02MODPlayers 121/100
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03MODPlayers 133/225
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04MODPlayers 101/700
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05MODPlayers 31/200
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06MODPlayers 26/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show DV_Play|QUEST|TP|ANTIOFFLINERAID?
These Rust Tracker lists carry DV_Play|QUEST|TP|ANTIOFFLINERAID: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does DV_Play|QUEST|TP|ANTIOFFLINERAID carry, and what do they mean?
The game's server browser reads these tags from DV_Play|QUEST|TP|ANTIOFFLINERAID: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
When does DV_Play|QUEST|TP|ANTIOFFLINERAID wipe?
The record holds too few of DV_Play|QUEST|TP|ANTIOFFLINERAID's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 15 days 9 hours.
Server Details
Is DV_Play|QUEST|TP|ANTIOFFLINERAID up, and how does its uptime hold?
DV_Play|QUEST|TP|ANTIOFFLINERAID is up and online at this moment. The uptime it reports puts the last restart about 8 hours ago. 43 of 168 hours up over the last 7 full days: 26% uptime. Rust Tracker logged it first on 14 October 2026.
What Rust version is DV_Play|QUEST|TP|ANTIOFFLINERAID on?
Rust network protocol 2635 and build 168909 is the build on DV_Play|QUEST|TP|ANTIOFFLINERAID; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
What is performance like on DV_Play|QUEST|TP|ANTIOFFLINERAID?
Server fps held an average of 445 across the last 48 hours, never below 388. Maximum entities carried: 45,446, from buildings and deployables to everything else. It drew as much as 1,734 MB of memory. Players feel lag when fps drops and the entity count climbs.
Where does DV_Play|QUEST|TP|ANTIOFFLINERAID sit?
Region: none published by DV_Play|QUEST|TP|ANTIOFFLINERAID. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 77.82.85.190:28015.
Player Count
What is the player count on DV_Play|QUEST|TP|ANTIOFFLINERAID?
Tracking DV_Play|QUEST|TP|ANTIOFFLINERAID: 0 of 50 slots filled. Over seven days: average 0, peak 1 players. Peak traffic in the last 48 hours came at 08:00 UTC, averaging 1 players.
Where does DV_Play|QUEST|TP|ANTIOFFLINERAID sit in the server rankings?
Top 48% of all ranked servers, and #10,709 on seven-day player hours: DV_Play|QUEST|TP|ANTIOFFLINERAID.
Map and Rules
Which settings and rules are confirmed on DV_Play|QUEST|TP|ANTIOFFLINERAID?
The name of DV_Play|QUEST|TP|ANTIOFFLINERAID carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
What map is DV_Play|QUEST|TP|ANTIOFFLINERAID on?
A procedural map of size 3,000 runs on DV_Play|QUEST|TP|ANTIOFFLINERAID, generated by the game from seed 618226138. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
Which steps join DV_Play|QUEST|TP|ANTIOFFLINERAID?
Open the console in Rust with F1 after starting the game, then type client.connect 77.82.85.190:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.