GRE11656
[GER]Rustvillage|Testserver
Offline EU 77.8.186.168:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 3/200
-
02MODPlayers 7/200
-
03MODPlayers 7/140
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04MODPlayers 1/150
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05MODPlayers 19/100
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06MODPlayers 1/75
Quick answers
From the figures on this page.
Tags
Where does [GER]Rustvillage|Testserver appear in Rust Tracker lists and filters?
On Rust Tracker, [GER]Rustvillage|Testserver sits in these lists: PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [GER]Rustvillage|Testserver?
The game's server browser reads these tags from [GER]Rustvillage|Testserver: gmrust (Game mode): Rust survival, standard mode; mp80 (Max players): 80 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework; EU (Europe): In the server browser it is listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does [GER]Rustvillage|Testserver wipe?
An estimate from the force wipe gives [GER]Rustvillage|Testserver's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 55 days 9 hours since this world was made. Its tags carry a monthly wipe schedule.
Location and Status
How reliable is [GER]Rustvillage|Testserver, and is it online now?
Tracking shows [GER]Rustvillage|Testserver offline as of now, last seen 36 days 7 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 22 September 2026.
What Rust version is [GER]Rustvillage|Testserver on?
Confirmed for [GER]Rustvillage|Testserver: Rust network protocol 2633 and build 165217, Linux. Steam updates it for you; your game must share the protocol to join.
Where does [GER]Rustvillage|Testserver sit?
Listed in Europe under EU: that is [GER]Rustvillage|Testserver by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 77.8.186.168:28015.
Population
Is [GER]Rustvillage|Testserver busy?
Last seen 36 days 7 hours ago; [GER]Rustvillage|Testserver is offline at present.
What rank does [GER]Rustvillage|Testserver carry among Rust servers?
[GER]Rustvillage|Testserver places #11,656 on seven-day player hours, #2,296 in Europe and in the top 50% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on [GER]Rustvillage|Testserver?
Nothing in [GER]Rustvillage|Testserver's name states a gather rate. Up to 8 players per group, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.
What map is [GER]Rustvillage|Testserver on?
Generated by the game from seed 1337, the procedural map on [GER]Rustvillage|Testserver measures 4,800. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Rustvillage Procedural Map.
How to Join
What is the way to join [GER]Rustvillage|Testserver?
Open the console in Rust with F1 after starting the game, then type client.connect 77.8.186.168:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://rustvillage.de.
Server tags
What each one means.
Published as mp80,ptrak,$r?,v2633,^z,^y,^m,EU,^p,gmrust,cs165217,ts8
Game
gmrust
mp80
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.