GRE14437
[GER]Rustvillage|Testserver
Offline EU 77.8.112.14:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 31/200
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02MODPlayers 32/200
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03MODPlayers 50/140
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04MODPlayers 70/100
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05MODPlayers 37/150
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06MODPlayers 20/75
Quick answers
From the figures on this page.
Tags
Where does [GER]Rustvillage|Testserver appear in Rust Tracker lists and filters?
On Rust Tracker, [GER]Rustvillage|Testserver sits in these lists: PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [GER]Rustvillage|Testserver?
Listed for the server browser to read, [GER]Rustvillage|Testserver publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp80 (Max players): Slots: 80; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Server browser: listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does [GER]Rustvillage|Testserver wipe?
The next wipe at [GER]Rustvillage|Testserver is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 56 days 3 hours since this world was made. A monthly wipe schedule is published in its tags.
Server Details
Is [GER]Rustvillage|Testserver up, and how does its uptime hold?
Offline: [GER]Rustvillage|Testserver confirmed offline, last seen 41 days ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 18 September 2026.
Which Rust version is confirmed on [GER]Rustvillage|Testserver?
Rust network protocol 2633 and build 164530 is the build on [GER]Rustvillage|Testserver; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
What location is [GER]Rustvillage|Testserver hosted in?
The EU tag places [GER]Rustvillage|Testserver in Europe, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 77.8.112.14:28015.
Population
Is [GER]Rustvillage|Testserver busy?
Offline: [GER]Rustvillage|Testserver, last seen 41 days ago.
Where does [GER]Rustvillage|Testserver sit in the server rankings?
Seven-day player hours: #14,437 overall for [GER]Rustvillage|Testserver, top – of ranked servers, #2,425 in Europe.
Settings
Which settings and rules are confirmed on [GER]Rustvillage|Testserver?
The name of [GER]Rustvillage|Testserver carries no gather rate. The game's default applies: groups can have up to 8 players. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.
Which map is loaded on [GER]Rustvillage|Testserver?
A procedural map of size 4,800 runs on [GER]Rustvillage|Testserver, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Rustvillage Procedural Map.
Connect
How do you get onto [GER]Rustvillage|Testserver?
Open the console in Rust with F1 after starting the game, then type client.connect 77.8.112.14:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://rustvillage.de.
Server tags
What each one means.
Published as mp80,ptrak,$r?,v2633,^z,^y,^m,EU,^p,gmrust,cs164530,ts8
Game
gmrust
mp80
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.