TST8927
testbuild
Offline 77.50.255.146:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 13:12 UTC3d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 28/500
-
02MODPlayers 131/100
-
03MODPlayers 33/225
-
04MODPlayers 13/700
-
05MODPlayers 4/200
-
06MODPlayers 1/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry testbuild?
Modded servers, tracked live and Build, creative and sandbox servers — the Rust Tracker lists that include testbuild. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on testbuild?
Listed for the server browser to read, testbuild publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on testbuild on wipe day?
The average peak across recent wipes: 2 players. The peak on the latest wipe came 10 hours after it.
Which wipe times are confirmed for testbuild?
testbuild's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 3 days 13 hours.
Server Details
What is the uptime on testbuild, and is it online?
Offline now, testbuild was last seen 30 hours ago. Uptime stood at 3% for the last 3 full days, 2 of 72 hours online. Rust Tracker logged it first on 25 October 2026.
Which Rust build is testbuild running?
Confirmed for testbuild: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.
Where does testbuild sit?
Nothing on region from testbuild; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 77.50.255.146:28015.
Population
What is the player count on testbuild?
Last seen 30 hours ago; testbuild is offline at present. Peak of 2 in the last seven days, average 1 players. At 19:00 UTC it drew its highest average of the last 48 hours: 1 players.
How does testbuild compare in the rankings?
On player hours over seven days, testbuild ranks #8,927, inside the top 40% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on testbuild?
Nothing in testbuild's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
What map is testbuild on?
A procedural map runs on testbuild, generated by the game.
Connect
Which steps join testbuild?
Open the console in Rust with F1 after starting the game, then type client.connect 77.50.255.146:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp15
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.