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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,693online PAX37,293playing OCC2,927with players WIPED 3H93
MODModded traffic
Callsign

TST8927

testbuild

Offline 77.50.255.146:28015 checked 1d ago

moddedoxide
Clearance · join
Players now 1/ 15 7% full
7-day average1peak 2
Rank#8,927top 40%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 13:12 UTC3d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 155 on average ShockRust | Blue | NoLimit
    Players 28/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 131/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 33/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 13/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 4/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 1/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry testbuild?

Modded servers, tracked live and Build, creative and sandbox servers — the Rust Tracker lists that include testbuild. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on testbuild?

Listed for the server browser to read, testbuild publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on testbuild on wipe day?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 10 hours after it.

Which wipe times are confirmed for testbuild?

testbuild's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 3 days 13 hours.

Server Details

What is the uptime on testbuild, and is it online?

Offline now, testbuild was last seen 30 hours ago. Uptime stood at 3% for the last 3 full days, 2 of 72 hours online. Rust Tracker logged it first on 25 October 2026.

Which Rust build is testbuild running?

Confirmed for testbuild: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Where does testbuild sit?

Nothing on region from testbuild; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 77.50.255.146:28015.

Population

What is the player count on testbuild?

Last seen 30 hours ago; testbuild is offline at present. Peak of 2 in the last seven days, average 1 players. At 19:00 UTC it drew its highest average of the last 48 hours: 1 players.

How does testbuild compare in the rankings?

On player hours over seven days, testbuild ranks #8,927, inside the top 40% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on testbuild?

Nothing in testbuild's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is testbuild on?

A procedural map runs on testbuild, generated by the game.

Connect

Which steps join testbuild?

Open the console in Rust with F1 after starting the game, then type client.connect 77.50.255.146:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp15
Max players Capacity: 15 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.