TST15411
testbuild
Offline 77.50.255.146:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 12:16 UTC2d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 36/500
-
02MODPlayers 122/100
-
03MODPlayers 42/225
-
04MODPlayers 21/700
-
05MODPlayers 8/200
-
06MODPlayers 3/1000
Quick answers
From the figures on this page.
Tags
Where does testbuild appear in Rust Tracker lists and filters?
On Rust Tracker, testbuild sits in these lists: Modded servers, tracked live and Build, creative and sandbox servers. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on testbuild?
The game's server browser reads these tags from testbuild: gmrust (Game mode): Rust survival, standard mode; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on testbuild on wipe day?
At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.
On what schedule does testbuild wipe?
testbuild's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 2 days 14 hours.
Server Details
Is testbuild up, and how does its uptime hold?
Offline: testbuild confirmed offline, last seen 2 days 14 hours ago. Uptime stood at 0% for the last 2 full days, 0 of 48 hours online. First contact for Rust Tracker: 25 October 2026.
Which Rust version is confirmed on testbuild?
Rust network protocol 2635 and build 168909 is the build on testbuild; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
What location is testbuild hosted in?
Region: none published by testbuild. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 77.50.255.146:28015.
Population
Is testbuild busy?
Last seen 2 days 14 hours ago; testbuild is offline at present. The last seven days put it at 0 players on average.
What rank does testbuild carry among Rust servers?
Top 69% of all ranked servers, and #15,411 on seven-day player hours: testbuild.
Map and Rules
Which settings and rules are confirmed on testbuild?
The name of testbuild carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for testbuild?
A procedural map runs on testbuild, generated by the game.
How to Join
What is the way to join testbuild?
To connect: start Rust, press F1, enter client.connect 77.50.255.146:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp15
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.