NMS15558
nameserver
Offline 77.43.231.123:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 14:29 UTC30d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 121/500
-
02MODPlayers 121/100
-
03MODPlayers 186/225
-
04MODPlayers 58/700
-
05MODPlayers 6/200
-
06MODPlayers 23/1000
Quick answers
From the figures on this page.
Filters
Where does nameserver appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include nameserver. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on nameserver?
These tags are published by nameserver for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on nameserver on wipe day?
The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for nameserver?
Too few wipes on record for nameserver to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 30 days 19 hours.
Server Details
How reliable is nameserver, and is it online now?
Offline now, nameserver was last seen 30 days 16 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 25 September 2026.
What Rust version is nameserver on?
Confirmed for nameserver: Rust network protocol 2633 and build 165217, Windows. Steam updates it for you; your game must share the protocol to join.
Where does nameserver sit?
Region: none published by nameserver. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 77.43.231.123:28015.
Player Count
What is the player count on nameserver?
Offline now for nameserver, last seen 30 days 16 hours ago.
How does nameserver compare in the rankings?
Top 65% of all ranked servers, and #15,558 on seven-day player hours: nameserver.
Map and Rules
Which settings and rules are confirmed on nameserver?
The name of nameserver carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for nameserver?
A procedural map runs on nameserver, generated by the game.
How to Join
What is the way to join nameserver?
To connect: start Rust, press F1, enter client.connect 77.43.231.123:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp15
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.