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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,642online PAX49,122playing OCC3,215with players WIPED 3H101
MODModded traffic
Callsign

LCL15408

Local Rust Server [No EAC]

Offline 77.36.115.55:28015 checked 15d ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,408top 71%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Local Rust Server [No EAC] appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Local Rust Server [No EAC]: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Local Rust Server [No EAC]?

These tags are published by Local Rust Server [No EAC] for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does Local Rust Server [No EAC] wipe?

The record holds too few of Local Rust Server [No EAC]'s wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 26 days 5 hours since this world was made.

Server Details

Is Local Rust Server [No EAC] up, and how does its uptime hold?

Offline: Local Rust Server [No EAC] confirmed offline, last seen 15 days 4 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 12 October 2026.

Which Rust version is confirmed on Local Rust Server [No EAC]?

Rust network protocol 2634 and build 166494 on Windows is what Local Rust Server [No EAC] runs. The same protocol is required to join, and Steam updates it for you.

Which location is Local Rust Server [No EAC] in?

Nothing on region from Local Rust Server [No EAC]; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 77.36.115.55:28015.

Population

How many players are on Local Rust Server [No EAC] right now?

Last seen 15 days 4 hours ago; Local Rust Server [No EAC] is offline at present.

How does Local Rust Server [No EAC] compare in the rankings?

Seven-day player hours put Local Rust Server [No EAC] at #15,408, within the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Local Rust Server [No EAC]?

The name of Local Rust Server [No EAC] carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Off: VAC, Valve's anti-cheat.

Which map is loaded on Local Rust Server [No EAC]?

A procedural map runs on Local Rust Server [No EAC], generated by the game.

How to Join

What is the way to join Local Rust Server [No EAC]?

To connect: start Rust, press F1, enter client.connect 77.36.115.55:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players 50 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.