LCL13889
Local Rust Server [No EAC]
Offline 77.36.115.30:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 180/500
-
02MODPlayers 132/100
-
03MODPlayers 178/225
-
04MODPlayers 31/200
-
05MODPlayers 159/700
-
06MODPlayers 54/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Local Rust Server [No EAC]?
Modded servers, tracked live — the Rust Tracker lists that include Local Rust Server [No EAC]. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Rust Server [No EAC]?
These tags are published by Local Rust Server [No EAC] for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Build: 166494; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does Local Rust Server [No EAC] wipe?
Local Rust Server [No EAC]'s rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 25 days 17 hours.
Location and Status
Is Local Rust Server [No EAC] up, and how does its uptime hold?
Offline: Local Rust Server [No EAC] confirmed offline, last seen 8 days 22 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 October 2026.
Which Rust build is Local Rust Server [No EAC] running?
Rust network protocol 2634 and build 166494 on Windows is what Local Rust Server [No EAC] runs. Steam updates it for you; your game must share the protocol to join.
Where does Local Rust Server [No EAC] sit?
Nothing on region from Local Rust Server [No EAC]; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 77.36.115.30:28015.
Population
What is the player count on Local Rust Server [No EAC]?
Offline now for Local Rust Server [No EAC], last seen 8 days 22 hours ago.
How does Local Rust Server [No EAC] compare in the rankings?
Top 63% of all ranked servers, and #13,889 on seven-day player hours: Local Rust Server [No EAC].
Settings
Which settings and rules are confirmed on Local Rust Server [No EAC]?
The name of Local Rust Server [No EAC] carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is off, Valve's anti-cheat.
Which map is confirmed for Local Rust Server [No EAC]?
Procedural map on Local Rust Server [No EAC], made by the game.
Connect
What is the way to join Local Rust Server [No EAC]?
To connect: start Rust, press F1, enter client.connect 77.36.115.30:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.