SSR15515
s
Offline 77.235.115.169:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 53/500
-
02MODPlayers 131/100
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03MODPlayers 47/225
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04MODPlayers 54/700
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05MODPlayers 8/200
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06MODPlayers 8/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry s?
These Rust Tracker lists carry s: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does s carry, and what do they mean?
These tags are published by s for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does s wipe?
Too few wipes on record for s to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 38 days 8 hours.
Location and Status
Is s up, and how does its uptime hold?
Offline now, s was last seen 38 days 7 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 20 September 2026.
Which Rust version is confirmed on s?
Rust network protocol 2633 and build 164530 is the build on s; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Where does s sit?
Region: none published by s. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 77.235.115.169:28015.
Player Count
Is s busy?
Offline now for s, last seen 38 days 7 hours ago.
Where does s sit in the server rankings?
Top – of all ranked servers, and #15,515 on seven-day player hours: s.
Settings
Which settings and rules are confirmed on s?
The name of s carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
What map is s on?
A procedural map runs on s, generated by the game.
Connect
How do you get onto s?
To connect: start Rust, press F1, enter client.connect 77.235.115.169:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.