UNT4870
UnityVault Local Test
Offline 77.213.122.114:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 19:07 UTC4d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 189/500
-
02MODPlayers 130/100
-
03MODPlayers 54/225
-
04MODPlayers 77/700
-
05MODPlayers 46/200
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06MODPlayers 254/700
Quick answers
From the figures on this page.
Filters
Where does UnityVault Local Test appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include UnityVault Local Test. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which tags does UnityVault Local Test carry, and what do they mean?
These tags are published by UnityVault Local Test for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on UnityVault Local Test when wipe day lands?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
When does UnityVault Local Test wipe?
The record holds too few of UnityVault Local Test's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 4 days 19 hours.
Location and Status
Is UnityVault Local Test up, and how does its uptime hold?
Offline now, UnityVault Local Test was last seen 2 days 17 hours ago. Uptime stood at 31% for the last 7 full days, 52 of 168 hours online. First contact for Rust Tracker: 21 October 2026.
Which Rust version is confirmed on UnityVault Local Test?
Rust network protocol 2635 and build 168909 is the build on UnityVault Local Test; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What location is UnityVault Local Test hosted in?
No region is published by UnityVault Local Test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 77.213.122.114:28015.
Population
What is the player count on UnityVault Local Test?
Offline now for UnityVault Local Test, last seen 2 days 17 hours ago. Over seven days: average 1, peak 3 players.
What rank does UnityVault Local Test carry among Rust servers?
Seven-day player hours put UnityVault Local Test at #4,870, within the top 22% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on UnityVault Local Test?
The name of UnityVault Local Test carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for UnityVault Local Test?
Procedural map on UnityVault Local Test, made by the game.
Connect
How do you get onto UnityVault Local Test?
Open the console in Rust with F1 after starting the game, then type client.connect 77.213.122.114:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.