DRP15547
DropLaunch test server
Offline 77.175.218.243:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 51/500
-
02MODPlayers 125/100
-
03MODPlayers 39/225
-
04MODPlayers 52/700
-
05MODPlayers 9/200
-
06MODPlayers 6/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show DropLaunch test server?
On Rust Tracker, DropLaunch test server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags mean that DropLaunch test server is listed under?
These tags are published by DropLaunch test server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): Build: 167584; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does DropLaunch test server wipe?
DropLaunch test server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 16 days 12 hours since this world was made.
Location and Status
How reliable is DropLaunch test server, and is it online now?
Tracking shows DropLaunch test server offline as of now, last seen 16 days 11 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 12 October 2026.
Which Rust build is DropLaunch test server running?
Rust network protocol 2634 and build 167584 on Windows is what DropLaunch test server runs. To join, your game must be on the same protocol; Steam handles the update.
Where does DropLaunch test server sit?
Nothing on region from DropLaunch test server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 77.175.218.243:28015.
Player Count
How many players are on DropLaunch test server right now?
Offline: DropLaunch test server, last seen 16 days 11 hours ago.
How does DropLaunch test server compare in the rankings?
Top 71% of all ranked servers, and #15,547 on seven-day player hours: DropLaunch test server.
Settings
Which settings and rules are confirmed on DropLaunch test server?
Nothing in DropLaunch test server's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.
Which map is confirmed for DropLaunch test server?
Generated by the game: the procedural map on DropLaunch test server.
How to Join
What is the way to join DropLaunch test server?
To connect: start Rust, press F1, enter client.connect 77.175.218.243:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.