PXR15411
PXR_LOCAL_TEST
Offline 77.121.100.69:28115 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 77/500
-
02MODPlayers 123/100
-
03MODPlayers 70/225
-
04MODPlayers 62/700
-
05MODPlayers 18/200
-
06MODPlayers 9/1000
Quick answers
From the figures on this page.
Filters
Where does PXR_LOCAL_TEST appear in Rust Tracker lists and filters?
On Rust Tracker, PXR_LOCAL_TEST sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that PXR_LOCAL_TEST is listed under?
The game's server browser reads these tags from PXR_LOCAL_TEST: gmrust (Game mode): Standard survival mode for Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
On what schedule does PXR_LOCAL_TEST wipe?
Too few wipes on record for PXR_LOCAL_TEST to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 9 days 12 hours.
Location and Status
How reliable is PXR_LOCAL_TEST, and is it online now?
Tracking shows PXR_LOCAL_TEST offline as of now, last seen 7 days 19 hours ago. Uptime stood at 2% for the last 7 full days, 3 of 168 hours online. Rust Tracker logged it first on 19 October 2026.
What Rust version is PXR_LOCAL_TEST on?
Rust network protocol 2634 and build 167781 is the build on PXR_LOCAL_TEST; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Which location is PXR_LOCAL_TEST in?
Nothing on region from PXR_LOCAL_TEST; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 77.121.100.69:28115.
Population
How many players are on PXR_LOCAL_TEST right now?
Offline now for PXR_LOCAL_TEST, last seen 7 days 19 hours ago. The last seven days put it at 0 players on average.
Where does PXR_LOCAL_TEST sit in the server rankings?
Top 69% of all ranked servers, and #15,411 on seven-day player hours: PXR_LOCAL_TEST.
Map and Rules
Which settings and rules are confirmed on PXR_LOCAL_TEST?
The name of PXR_LOCAL_TEST carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.
Which map is loaded on PXR_LOCAL_TEST?
Procedural map on PXR_LOCAL_TEST, made by the game.
How to Join
How do you get onto PXR_LOCAL_TEST?
Open the console in Rust with F1 after starting the game, then type client.connect 77.121.100.69:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.