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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H7
MODModded traffic
Callsign

RFC15373=

RFC's Test Server

Online 76.18.83.131:28015 checked 2h ago

moddedoxide
Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,373top 69%
Last wipe26d agono schedule published
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.

The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:54 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry RFC's Test Server?

On Rust Tracker, RFC's Test Server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that RFC's Test Server is listed under?

Listed for the server browser to read, RFC's Test Server publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on RFC's Test Server on wipe day?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.

When does RFC's Test Server wipe?

The only wipe at RFC's Test Server is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 26 days 23 hours.

Server Details

Is RFC's Test Server up, and how does its uptime hold?

Tracking shows RFC's Test Server online as of now. 92% uptime over the last 7 full days, with 155 of 168 hours up. The first sighting by Rust Tracker was 15 September 2026.

Which Rust version is confirmed on RFC's Test Server?

Rust network protocol 2635 and build 168909 is the build on RFC's Test Server; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What location is RFC's Test Server hosted in?

No region is published by RFC's Test Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 76.18.83.131:28015.

Population

How many players are on RFC's Test Server right now?

Tracking RFC's Test Server: 0 of 2 slots filled. Seven-day average for this server: 0 players.

How does RFC's Test Server compare in the rankings?

Seven-day player hours put RFC's Test Server at #15,373, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on RFC's Test Server?

The name of RFC's Test Server carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on RFC's Test Server?

A procedural map runs on RFC's Test Server, generated by the game.

How to Join

Which steps join RFC's Test Server?

To connect: start Rust, press F1, enter client.connect 76.18.83.131:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp2
Max players Slots: 2.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.