Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,620online PAX35,442playing OCC2,860with players WIPED 3H74
MODModded traffic
Callsign

APT13225

APtestServer

Offline 76.169.105.214:28015 checked 36d ago

moddedoxide
Clearance · join
Players now 1/ 250 0% full
7-day average0peak –
Rank#13,225top 57%
Last wipe36d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 16:50 UTC36d ago 1 – running 1
Sun 20 Sep, 23:58 UTC38d ago 1 – 1.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 151 on average ShockRust | Blue | NoLimit
    Players 65/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 122/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 99/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 31/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 3/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 8/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does APtestServer appear in Rust Tracker lists and filters?

On Rust Tracker, APtestServer sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on APtestServer?

The game's server browser reads these tags from APtestServer: gmrust (Game mode): Standard survival mode for Rust; mp250 (Max players): Capacity: 250 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on APtestServer when wipe day lands?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

On what schedule does APtestServer wipe?

The record holds too few of APtestServer's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 36 days 13 hours since this world was made.

Location and Status

How reliable is APtestServer, and is it online now?

Tracking shows APtestServer offline as of now, last seen 36 days 4 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 17 September 2026.

Which Rust version is confirmed on APtestServer?

Rust network protocol 2633 and build 165217 on Windows is what APtestServer runs. To join, your game must be on the same protocol; Steam handles the update.

Where does APtestServer sit?

Nothing on region from APtestServer; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 76.169.105.214:28015.

Population

Is APtestServer busy?

Offline: APtestServer, last seen 36 days 4 hours ago.

Where does APtestServer sit in the server rankings?

Top 57% of all ranked servers, and #13,225 on seven-day player hours: APtestServer.

Settings

Which settings and rules are confirmed on APtestServer?

The name of APtestServer carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is APtestServer on?

Generated by the game from seed 1234, the procedural map on APtestServer measures 2,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join APtestServer?

To connect: start Rust, press F1, enter client.connect 76.169.105.214:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp250
Max players Capacity: 250 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.