PWR15405=
My Rust server | Powered by AMP
Online 76.13.30.145:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 00:46 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 81/500
-
02MODPlayers 135/100
-
03MODPlayers 82/225
-
04MODPlayers 31/200
-
05MODPlayers 84/700
-
06MODPlayers 20/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry My Rust server | Powered by AMP?
These Rust Tracker lists carry My Rust server | Powered by AMP: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on My Rust server | Powered by AMP?
Listed for the server browser to read, My Rust server | Powered by AMP publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp150 (Max players): 150 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on My Rust server | Powered by AMP on wipe day?
Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does My Rust server | Powered by AMP wipe?
The record holds too few of My Rust server | Powered by AMP's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 16 days 22 hours since this world was made.
Location and Status
Is My Rust server | Powered by AMP up, and how does its uptime hold?
Tracking shows My Rust server | Powered by AMP online as of now. About 2 days 20 hours ago it restarted last, based on reported uptime. 133 of 168 hours up over the last 7 full days: 79% uptime. Rust Tracker logged it first on 20 September 2026.
Which Rust build is My Rust server | Powered by AMP running?
Rust network protocol 2635 and build 167781 on Linux is what My Rust server | Powered by AMP runs. The same protocol is required to join, and Steam updates it for you.
Is My Rust server | Powered by AMP holding performance?
Average server fps over the last 48 hours: 70, with a low of 1. Maximum entities carried: 96,956, from buildings and deployables to everything else. Memory peaked at 3,810 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is My Rust server | Powered by AMP in?
Region: none published by My Rust server | Powered by AMP. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 76.13.30.145:28015.
Population
What is the player count on My Rust server | Powered by AMP?
Tracking My Rust server | Powered by AMP: 0 of 150 slots filled. Across the past seven days, 0 players on average.
Where does My Rust server | Powered by AMP sit in the server rankings?
Seven-day player hours put My Rust server | Powered by AMP at #15,405, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on My Rust server | Powered by AMP?
No gather rate appears in My Rust server | Powered by AMP's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on My Rust server | Powered by AMP?
A procedural map of size 4,250 runs on My Rust server | Powered by AMP, generated by the game from seed 1918781223. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto My Rust server | Powered by AMP?
To connect: start Rust, press F1, enter client.connect 76.13.30.145:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp150
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.