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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,644online PAX39,508playing OCC2,969with players WIPED 3H75
MODModded traffic
Callsign

PWR15420

My Rust server | Powered by AMP

Offline 76.13.112.232:28017 checked 1d ago

moddedoxide
Clearance · join
Players now 0/ 25 0% full
7-day average0peak –
Rank#15,420top 69%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123403:0006:0009:0012:0015:0018:00

Hourly average and peak, UTC.

Server performance

02040608003:0006:0009:0012:0015:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:35 UTC17d ago 0 – running 0
Wed 30 Sep, 22:31 UTC27d ago 4 halved by day 1 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show My Rust server | Powered by AMP?

These Rust Tracker lists carry My Rust server | Powered by AMP: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does My Rust server | Powered by AMP carry, and what do they mean?

These tags are published by My Rust server | Powered by AMP for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp25 (Max players): Slots: 25; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on My Rust server | Powered by AMP on wipe day?

The average peak across recent wipes: 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 where it did not hold.

Which wipe times are confirmed for My Rust server | Powered by AMP?

The record holds too few of My Rust server | Powered by AMP's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 17 days 2 hours.

Server Details

How reliable is My Rust server | Powered by AMP, and is it online now?

Tracking shows My Rust server | Powered by AMP offline as of now, last seen 32 hours ago. The uptime it reports puts the last restart about 41 hours ago. 40% uptime over the last 7 full days, with 67 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

What Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2635 and build 167781 on Linux is what My Rust server | Powered by AMP runs. Steam updates it for you; your game must share the protocol to join.

What is performance like on My Rust server | Powered by AMP?

Server fps held an average of 53 across the last 48 hours, never below 7. Buildings, deployables and the rest of the world took it to a maximum of 71,245 entities. Peak memory use: 2,790 MB. A climbing entity count and low fps are what register as lag for players.

Where does My Rust server | Powered by AMP sit?

Region: none published by My Rust server | Powered by AMP. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 76.13.112.232:28017.

Population

What is the player count on My Rust server | Powered by AMP?

Offline now for My Rust server | Powered by AMP, last seen 32 hours ago. The last seven days put it at 0 players on average.

How does My Rust server | Powered by AMP compare in the rankings?

Top 69% of all ranked servers, and #15,420 on seven-day player hours: My Rust server | Powered by AMP.

Map and Rules

Which settings and rules are confirmed on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on My Rust server | Powered by AMP?

A procedural map of size 4,096 runs on My Rust server | Powered by AMP, generated by the game from seed 1497290993. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

How to Join

Which steps join My Rust server | Powered by AMP?

To connect: start Rust, press F1, enter client.connect 76.13.112.232:28017 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp25,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp25
Max players Slots: 25.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.