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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H113
MODModded traffic
Callsign

LCL15153

Local NoFireVisuals PR3 baseline

Offline 75.83.209.50:28115 checked 11d ago

moddedoxide
Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,153top 70%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Local NoFireVisuals PR3 baseline appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Local NoFireVisuals PR3 baseline. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Local NoFireVisuals PR3 baseline?

The game's server browser reads these tags from Local NoFireVisuals PR3 baseline: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for Local NoFireVisuals PR3 baseline?

Local NoFireVisuals PR3 baseline's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 13 days 16 hours since this world was made.

Location and Status

What is the uptime on Local NoFireVisuals PR3 baseline, and is it online?

Offline now, Local NoFireVisuals PR3 baseline was last seen 11 days 18 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 15 October 2026.

Which Rust version is confirmed on Local NoFireVisuals PR3 baseline?

Rust network protocol 2634 and build 167781 is the build on Local NoFireVisuals PR3 baseline; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What location is Local NoFireVisuals PR3 baseline hosted in?

No region is published by Local NoFireVisuals PR3 baseline. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 75.83.209.50:28115.

Player Count

How many players are on Local NoFireVisuals PR3 baseline right now?

Offline now for Local NoFireVisuals PR3 baseline, last seen 11 days 18 hours ago.

What rank does Local NoFireVisuals PR3 baseline carry among Rust servers?

Top 70% of all ranked servers, and #15,153 on seven-day player hours: Local NoFireVisuals PR3 baseline.

Map and Rules

Which settings and rules are confirmed on Local NoFireVisuals PR3 baseline?

No gather rate appears in Local NoFireVisuals PR3 baseline's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is Local NoFireVisuals PR3 baseline on?

Generated by the game: the procedural map on Local NoFireVisuals PR3 baseline.

How to Join

Which steps join Local NoFireVisuals PR3 baseline?

Open the console in Rust with F1 after starting the game, then type client.connect 75.83.209.50:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players 2 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.