LCL15674
Local Dev Server
Offline 75.204.244.19:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 22:19 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 41/500
-
02MODPlayers 124/100
-
03MODPlayers 0/225
-
04MODPlayers 16/700
-
05MODPlayers 2/200
-
06MODPlayers 3/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Local Dev Server?
Modded servers, tracked live — the Rust Tracker lists that include Local Dev Server. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Dev Server?
Listed for the server browser to read, Local Dev Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp8 (Max players): Slots: 8; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on Local Dev Server when wipe day lands?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for Local Dev Server?
Local Dev Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 25 days 6 hours since this world was made.
Location and Status
How reliable is Local Dev Server, and is it online now?
Offline: Local Dev Server confirmed offline, last seen 25 days 2 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 15 September 2026.
Which Rust version is confirmed on Local Dev Server?
Confirmed for Local Dev Server: Rust network protocol 2634 and build 166652, Windows. Steam updates it for you; your game must share the protocol to join.
Where does Local Dev Server sit?
Nothing on region from Local Dev Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 75.204.244.19:28015.
Population
How many players are on Local Dev Server right now?
Offline now for Local Dev Server, last seen 25 days 2 hours ago.
What rank does Local Dev Server carry among Rust servers?
Top 69% of all ranked servers, and #15,674 on seven-day player hours: Local Dev Server.
Settings
Which settings and rules are confirmed on Local Dev Server?
The name of Local Dev Server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on Local Dev Server?
A procedural map runs on Local Dev Server, generated by the game.
Connect
How do you get onto Local Dev Server?
To connect: start Rust, press F1, enter client.connect 75.204.244.19:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp8,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp8
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.