BZP15338
BZPVETEST
Offline 75.175.165.46:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 105/500
-
02MODPlayers 123/100
-
03MODPlayers 136/225
-
04MODPlayers 47/700
-
05MODPlayers 4/200
-
06MODPlayers 19/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show BZPVETEST?
Modded servers, tracked live — the Rust Tracker lists that include BZPVETEST. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on BZPVETEST?
The game's server browser reads these tags from BZPVETEST: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for BZPVETEST?
Too few wipes on record for BZPVETEST to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 10 days 13 hours.
Server Details
Is BZPVETEST up, and how does its uptime hold?
Offline: BZPVETEST confirmed offline, last seen 2 days 2 hours ago. 0 of 24 hours up over the last 1 full day: 0% uptime. First contact for Rust Tracker: 27 October 2026.
Which Rust version is confirmed on BZPVETEST?
Rust network protocol 2634 and build 167781 is the build on BZPVETEST; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Which location is BZPVETEST in?
Nothing on region from BZPVETEST; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 75.175.165.46:28015.
Player Count
How many players are on BZPVETEST right now?
Offline: BZPVETEST, last seen 2 days 2 hours ago. The last seven days put it at 0 players on average.
Where does BZPVETEST sit in the server rankings?
On player hours over seven days, BZPVETEST ranks #15,338, inside the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on BZPVETEST?
Nothing in BZPVETEST's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for BZPVETEST?
The map on BZPVETEST is procedural, size 4,250, seed 1413175854, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.
How to Join
Which steps join BZPVETEST?
Open the console in Rust with F1 after starting the game, then type client.connect 75.175.165.46:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://battlezone.gg/.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.