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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,764online PAX77,251playing OCC3,704with players WIPED 3H143
MODModded traffic
Callsign

BZP15432

BZPVETEST

Offline 75.175.131.181:28015 checked 1d ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,432top 69%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123415:0017:0019:0021:0023:0001:00

Hourly average and peak, UTC.

Server performance

01020304015:0017:0019:0021:0023:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 8

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:41 UTC9d ago 1 – running 0
Thu 1 Oct, 17:38 UTC FW26d ago 1 halved by day 8 17 days 0
Mon 28 Sep, 04:21 UTC30d ago 0 – 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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    Players 130/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 116 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 182/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 89 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 142/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
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  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does BZPVETEST appear in Rust Tracker lists and filters?

These Rust Tracker lists carry BZPVETEST: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that BZPVETEST is listed under?

The game's server browser reads these tags from BZPVETEST: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on BZPVETEST on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 8 the crowd dropped below half where it did not hold.

On what schedule does BZPVETEST wipe?

Irregular wipe times at BZPVETEST: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 9 days 19 hours since this world was made.

Location and Status

How reliable is BZPVETEST, and is it online now?

Offline now, BZPVETEST was last seen 36 hours ago. The uptime it reports puts the last restart about 8 days 6 hours ago. 87% uptime over the last 7 full days, with 146 of 168 hours up. The first sighting by Rust Tracker was 20 September 2026.

Which Rust version is confirmed on BZPVETEST?

Rust network protocol 2634 and build 167781 on Linux is what BZPVETEST runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does BZPVETEST run?

For the last 48 hours it averaged 40 server fps; the floor was 40. Buildings, deployables and the rest of the world took it to a maximum of 96,743 entities. Peak memory use: 5,085 MB. Players feel lag when fps drops and the entity count climbs.

What location is BZPVETEST hosted in?

Nothing on region from BZPVETEST; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 75.175.131.181:28015.

Population

Is BZPVETEST busy?

Offline now for BZPVETEST, last seen 36 hours ago. The last seven days put it at 0 players on average.

How does BZPVETEST compare in the rankings?

On player hours over seven days, BZPVETEST ranks #15,432, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on BZPVETEST?

Nothing in BZPVETEST's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on BZPVETEST?

The map on BZPVETEST is procedural, size 4,250, seed 1413175854, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

How to Join

What is the way to join BZPVETEST?

To connect: start Rust, press F1, enter client.connect 75.175.131.181:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://battlezone.gg/.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.